Creature Overhaul Tribal Stage Bug.

Released mods from the Spore community. These are made for Galactic Adventures with patch 1.5.1, though some also support the March 2017 patch. Some of them may still work on Core Spore.
Forum rules
BEFORE YOU POST...

Host your mods here. Try to keep files small, whenever possible.

Remember that all mods available here REQUIRE Spore: Galactic Adventures AND either patch 1.5.1 or the March 2017 patch. Patch 6\Bot Parts does NOT include Patch 1.5.1! (Some may work on other setups, but this is not supported)

Can't get a mod to work? Feel free to ask for help, there's always someone around to help out. Just make sure to include the following information:
a) Did you install Spore from Steam, Origin, GOG, or a Disk?
b) Is your game patched to either Patch 1.5.1 or the March 2017 patch?
c) Do you have Galactic Adventures?
d) If so, is it also patched to either Patch 1.5.1 or the March 2017 patch?
e) How did you install the mod?
f) What other mods do you have installed?
g) What version of the Spore ModAPI Launcher Kit are you using?
This information is needed for us to help you!
User avatar
Boxoid
Cell
Cell
Posts: 9
Joined: Mon Jul 26, 2021 9:21 am

Creature Overhaul Tribal Stage Bug.

Unread post by Boxoid »

DavosCreatureOverhaul Mod adds more creatures and packs of rogues and epics to Spore. But it also makes like. 7 packs of about 13 Epics spawn around your tribal hut when you advance to tribal stage. And it also makes your Tribe have about 110 members. It is fun to watch but it crashed my game before. :)


User avatar
vanillacold
Moderator
Moderator
Posts: 362
Joined: Fri Nov 02, 2018 2:36 pm

Re: Creature Overhaul Tribal Stage Bug.

Unread post by vanillacold »

that was actually an intended feature, if I recall correctly.
though it's an old mod, and I don't even know if Davo still has the project files either.
Hello there! I'm a random guy who sometimes does *slightly* smart stuff. I do a lot of random Spore shenanigans, too.

Feel free to build off my open-source mods, but please don't add them to modpacks; it could cause compatability issues.
User avatar
Boxoid
Cell
Cell
Posts: 9
Joined: Mon Jul 26, 2021 9:21 am

Re: Creature Overhaul Tribal Stage Bug.

Unread post by Boxoid »

VanillaCold wrote: Wed Jul 28, 2021 1:21 pm that was actually an intended feature, if I recall correctly.
though it's an old mod, and I don't even know if Davo still has the project files either.
Hm. Well thats a bit broken of a feature but ok ig :P
Post Reply Previous topicNext topic

Return to “Hosted Mods”