AI Colony Mod Request

Post your mod ideas here. Nothing is lost in asking, but don't get your hopes up, but feel free to discuss.
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Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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breigns
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AI Colony Mod Request

Unread post by breigns »

I would like to request a mod that can do three different things (order from most to least requested).

1. Colonies will build by themselves after you place them (as in overtime development of turrets and buildings).
2. The spice produced by the colonies is sent via trade route to a store-planet or the homeworld.
3. The colony incredi-pack can be placed on any terrain and will carve out mountains, or fill in craters to create a suitable placement location.

Thanks for looking at my request, and making it if you decide to. :D


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OpiatePusher69
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Re: AI Colony Mod Request

Unread post by OpiatePusher69 »

YEEES, this is literally the most annoying aspect of the colonies in the game... It sucks when you want to develop your empire and u have to literally place every tower and building BY HAND (multiplied of course by the systems u own, the planets in the system and the number of colonies on each planet), instead of just using some kind of an auto-fill button, literally for the same price. The solution was so simple, yet EA managed not to think of this at all.
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Yodoran
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Re: AI Colony Mod Request

Unread post by Yodoran »

Quite an old thread, but I would suggest a slight alternative:
1. Auto fill button like the poster above mentioned: Let the player set up base set ups, and then choose it from a list created by the player.
2. Allow the player to purchase trade ships to do this
3. No comment
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