[sorry for my very bad english xD]
40 of 50 models complete
40 (120) of 50 (150) texture complete
Himeric Engine - is a modification for the game Spore, developed by the gaming community. The essence of modification - to add new items to the editor beings.
What is ready:
[*] Several new, quality parts
[*] Separate tabs for new parts
[*] Assigning every detail typing game, then there is a division in the "Mouths", "Sense", "Graspers", etc.
What do you plan to do:
[*] More details!
[*] Adding detail skills
Original (broken) link, retained for archival purposes:
[*] 40 parts of 50 complete
[*] 40 of the 50 textures complete
[*] Greatly reduced size of mod (~7mb)
[*] All models parts were re-assembled to reduce polygons and optimize the UV
[*] Changed all textures, now they have a size of 128x128 pixels
[*] New, sexy icon details
[*] A separation of the types of parts in accordance with the game mechanics
Known bugs and defects:
[*] There are no skills in many parts
[*] Details on the panel previews do not coincide in their position with the icon
[*] Details on the preview pane go beyond the field of view
[*] Part of the foot can be placed on other parts of creatures
[*] Archie Galaxy - creator of the details.
[*] Anastasia Dranovich - creator of the details.
[*] Anathematrix - creator of the details.
[*] AnAE11 - creator of details and textures.
[*] Clicker95 - "mod director", creator of textures.
[*] The creators of Spore Master 2.0, by which we collect mod.
[*] The users Davoonline.com, which helped to understand the correct texture mapping, in particular users with nicknames Emd4600 [ASR], rob55rod, Camßεn.
[*] User PELMESHKA, for their assistance in the development of many features of Blender.
[*] User SPOREDUM, as a pioneer in modding on tutorial we collect the first version of the mod and made models.
[*] "Google-translate" xD.