Vehicle Part Clipping

Various editor modifications are found here.
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VanillaCold
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Vehicle Part Clipping

Unread postby VanillaCold » Tue Sep 17, 2019 11:30 am

In the Building Editor, you're able to freely move parts along the X and Z axes by holding Shift and along the Y axis by holding Ctrl.

Through a tiny bit of modding, I've added this functionality to the vehicle editors!
There are some bugs related to symmetry but if you avoid moving parts too far from a base/cockpit part, it should be fine.

https://1drv.ms/u/s!AvuubHYsSlZUmXlLYmA ... i?e=VrNSv6
Creator of Solar Spore, Adventure Water and Spaceplanes.

My main account broke a while ago, so I created this alt.

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MarioBabyLuigi
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Re: Vehicle Part Clipping

Unread postby MarioBabyLuigi » Wed Feb 12, 2020 4:39 pm

I like the potential this mod has, though installing it nullifies all the complexity and budget freedom in the vehicle editor that came with Dark Injection. I hope there's a fix for that.

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ProfAlba
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Re: Vehicle Part Clipping

Unread postby ProfAlba » Wed Feb 12, 2020 7:04 pm

This is going to be so useful!

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WoundedSpore
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Re: Vehicle Part Clipping

Unread postby WoundedSpore » Thu Jun 25, 2020 7:53 am

MarioBabyLuigi wrote:I like the potential this mod has, though installing it nullifies all the complexity and budget freedom in the vehicle editor that came with Dark Injection. I hope there's a fix for that.

Try absolutely drilling your load order for a bit. Try renaming DI files so they're read last, that might work.
:roll:
Oh, you.


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