How to make an item.
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Remember that all mods available here REQUIRE Spore: Galactic Adventures AND patch 5.1. Patch 6\Bot Parts does NOT include Patch 5.1! (Some may work on other setups, but this is recommended)
Can't get a mod to work? Feel free to ask for help, there's always someone around to help out. Just make sure to include the following information:
a) Did you install Spore from Steam, Origin, or a Disk?
b) Is your game patched to the latest version?
c) Do you have Galactic Adventures?
d) If so, is it also patched to the latest version?
e) Where did you install the mod to?
f) What is the file's current name in the folder you installed it to?
This information is needed for us to help you!
How to make an item.
I found this tutorial on how to make space stage items.
http://www.buzzsphere.net76.net/3_7_How ... -Item.html
This should probably be copied here so it doesn't disappear.
There are several other tutorial at:
http://www.buzzsphere.net76.net/1_11_Tutorials.html
http://www.buzzsphere.net76.net/3_7_How ... -Item.html
This should probably be copied here so it doesn't disappear.
There are several other tutorial at:
http://www.buzzsphere.net76.net/1_11_Tutorials.html
Re: How to make an item.
those links take me to a blank white page and i cant back out. i believe that's 'Gods' site. he's a great spore mod explorer like me.
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Re: How to make an item.
Here is a PDF of that page.
Re: How to make an item.
Errr I think I won't get any response on this. But I try it anyway.
I tried to make an item and everything worked fine, except for the name.
When I buy it in-game, its says Crop Circles or Staff of Life.
How can I fix that??
I tried to make an item and everything worked fine, except for the name.
When I buy it in-game, its says Crop Circles or Staff of Life.
How can I fix that??
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Re: How to make an item.
i'll get you an answer real quick, hold on.
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Re: How to make an item.
usually, when you look at something, it looks like this...
now, what we want to look at is this code here....
<texts name="creatureAbilityDescription">
<text tableid="consequence" instanceid="#00020026">SuperPower_Carnivore (PLACEHOLDER)</text>
</texts>
it needs to keep the texts name, it is telling the game where to display this text, so we will keep this line
<texts name="creatureAbilityDescription">
this line is the text that will be displayed when you mouse over your part or whatever you are doing, in an editor, or a rock in an adventure, whatever. in this case, its a super ability for carnivores. we will be changing this line here. it's just pulling a name or description from some table list i dont think we even have access to, so we will just write in a new one here. remove this line...
<text tableid="consequence" instanceid="#00020026">SuperPower_Carnivore (PLACEHOLDER)</text>
replace with this
<text>You type what ever you want here</text>
Quick list
------------
keep the <texts name="blah">
remove the <text tableid="blah" instanceid="blah">blah(PLACEHOLDERblah)</text>
add <text>your blah</text>
MAKE SURE you don't remove the last </texts>
can i ask what are you making?
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<properties>
<key name="parent" groupid="tribe_verbs~" instanceid="#3AD08E03" />
<texts name="creatureAbilityDescription">
<text tableid="consequence" instanceid="#00020026">SuperPower_Carnivore (PLACEHOLDER)</text>
</texts>
<texts name="creatureAbilityName">
<text tableid="consequence" instanceid="#00020025">SuperPower_Carnivore (PLACEHOLDER)</text>
</texts>
<float name="creatureAbilityRefresh">300</float>
<int32 name="creatureAbilityType">52</int32>
<key name="verbIconImageID" instanceid="#39B7B77B" />
<int32 name="#042729A8">10</int32>
now, what we want to look at is this code here....
<texts name="creatureAbilityDescription">
<text tableid="consequence" instanceid="#00020026">SuperPower_Carnivore (PLACEHOLDER)</text>
</texts>
it needs to keep the texts name, it is telling the game where to display this text, so we will keep this line
<texts name="creatureAbilityDescription">
this line is the text that will be displayed when you mouse over your part or whatever you are doing, in an editor, or a rock in an adventure, whatever. in this case, its a super ability for carnivores. we will be changing this line here. it's just pulling a name or description from some table list i dont think we even have access to, so we will just write in a new one here. remove this line...
<text tableid="consequence" instanceid="#00020026">SuperPower_Carnivore (PLACEHOLDER)</text>
replace with this
<text>You type what ever you want here</text>
Quick list
------------
keep the <texts name="blah">
remove the <text tableid="blah" instanceid="blah">blah(PLACEHOLDERblah)</text>
add <text>your blah</text>
MAKE SURE you don't remove the last </texts>
can i ask what are you making?
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Re: How to make an item.
Hi thanks Davo, I will give it a try.
I'm trying to mix the Heatray and the Megalaser
I'm new to Sporemaster and I'm just trying some things, I also tried to make a part but I failed horribly.(couldn't install ogre, discovered that after I made a model...)
I'm trying to mix the Heatray and the Megalaser
I'm new to Sporemaster and I'm just trying some things, I also tried to make a part but I failed horribly.(couldn't install ogre, discovered that after I made a model...)
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Re: How to make an item.
if you have the model, i can get it in game, im sure! wheres it at?
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Re: How to make an item.
I will send you a mail with the part.
And I finished the Heat Laser !! Now trying to make a Happy Bomb(bomb which makes enemy happy )
And I finished the Heat Laser !! Now trying to make a Happy Bomb(bomb which makes enemy happy )
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Re: How to make an item.
pm me if you cangario10 wrote:I will send you a mail with the part.
And I finished the Heat Laser !! Now trying to make a Happy Bomb(bomb which makes enemy happy )
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- UltimateSpore
- Tribal
- Posts: 53
- Joined: Tue Jun 14, 2011 7:46 am
Re: How to make an item.
I know how... first you need a 3D modeling program
then choose that part you want to edit. edit it. Then save it.
Pack your mod file run the game. Have fun.
Oh and its inpossible to MAKE a new part. only if you are an programmer.
then choose that part you want to edit. edit it. Then save it.
Pack your mod file run the game. Have fun.
Oh and its inpossible to MAKE a new part. only if you are an programmer.
Last edited by UltimateSpore on Tue Jun 14, 2011 2:41 pm, edited 1 time in total.
Creator of the mod 'BetterCreature'[/font]
Re: How to make an item.
no it's possible someone made the sporemaster shades
Signature... there I put a signature
- UltimateSpore
- Tribal
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Re: How to make an item.
yes. For him
Last edited by UltimateSpore on Tue Jun 14, 2011 2:49 pm, edited 1 time in total.
Creator of the mod 'BetterCreature'[/font]
Re: How to make an item.
Never mind
Last edited by coook11 on Tue Jun 14, 2011 4:12 pm, edited 2 times in total.
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Re: How to make an item.
lolwut?BetterCreature wrote:I know how... first you need a 3D modeling program
then choose that part you want to edit. edit it. Then save it.
Pack your mod file run the game. Have fun.
Oh and its inpossible to MAKE a new part. only if you are an programmer.
first you do need a 3d editor, but you cannot load any preexisting spore part and change it.
it is very possible to make spore parts. our very own botifier has made some, along with coook apparently.
Gouli and omniscent x have made more than anyone i've seen yet.
no spore part i've seen as custom really looked good, but we will rock them until spore explodes!
props to all you custom part makers!
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