adventures don't work D:
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BEFORE YOU POST...
Remember that mods you download that are created by Davo REQUIRE Spore: Galactic Adventures and REQUIRE your game to be installed & patched in this order.
BEFORE YOU POST...
Remember that mods you download that are created by Davo REQUIRE Spore: Galactic Adventures and REQUIRE your game to be installed & patched in this order.
- - Install Spore Game
- - (OPTIONAL) Install Spore C&C
- - Install Spore Galactic Adventures
- - Patch Spore and Spore Galactic Adventures to 1.5.1
- Darhagonable
- Admin
- Posts: 394
- Joined: Mon Feb 23, 2015 9:37 am
adventures don't work D:
of some reasons I can't load adventures anymore...
when I try to load an adventure it just get stuck on the loadingscreen.
anyone know how to fix it?
I think that it can maby have something to do whith any of the mods I have... here is a list of the mods I have:
2015_SeamlessLimbtails
all Bitl cell editor packages
2015Smoother
BiggerPlanets2
DI 9r minirelease
00FSRemoveallcomplexity
13_AlienVirakSmile
DI (1)
DI_NC
newspices
darkspore textures and models
B&VMod1.2
CB_Dark_Genetics
AdventurePropsV4
DavoBabykidnap
DavoColorBots
DavosBP2_Data
forcesave
Freelance10x
FSDayandNight
LessEmpires
NoCityBounds
SeaMonsterBegone
TribalVillageFreedom
when I try to load an adventure it just get stuck on the loadingscreen.
anyone know how to fix it?
I think that it can maby have something to do whith any of the mods I have... here is a list of the mods I have:
2015_SeamlessLimbtails
all Bitl cell editor packages
2015Smoother
BiggerPlanets2
DI 9r minirelease
00FSRemoveallcomplexity
13_AlienVirakSmile
DI (1)
DI_NC
newspices
darkspore textures and models
B&VMod1.2
CB_Dark_Genetics
AdventurePropsV4
DavoBabykidnap
DavoColorBots
DavosBP2_Data
forcesave
Freelance10x
FSDayandNight
LessEmpires
NoCityBounds
SeaMonsterBegone
TribalVillageFreedom
Re: adventures don't work D:
Add a z to the beginning of Dark Genetics's name and move it to your Core Spore Data folder. And do the same to Bitl's ultimate cell editor.
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- Darhagonable
- Admin
- Posts: 394
- Joined: Mon Feb 23, 2015 9:37 am
- Darhagonable
- Admin
- Posts: 394
- Joined: Mon Feb 23, 2015 9:37 am
Re: adventures don't work D:
Oh sry! fixed it... of some reason I had the aquatic editor installed and when I removed that one and now it work.
Thx!
Thx!
Last edited by Darhagonable on Mon Nov 23, 2015 9:09 am, edited 1 time in total.
Re: adventures don't work D:
Jee, that happened to me.
And the fix was reinstalling the game
Don't worry, the saves are fine
And the fix was reinstalling the game
Don't worry, the saves are fine
Hoo boy, i sure do love the cell stage.
Re: adventures don't work D:
Oh, okay, that'd do it. Thing is, most mods which add new command line states (like -state:floraeditor) break adventures for some reason.Darhagonable wrote:Oh sry! fixed it... of some reason I had the aquatic editor installed and when I removed that one and now it work.
Thx!
See above. A reinstall shouldn't have been necessary, unless it was a different problem .-.sporefan00 wrote:Jee, that happened to me.
And the fix was reinstalling the game
Don't worry, the saves are fine
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- Darhagonable
- Admin
- Posts: 394
- Joined: Mon Feb 23, 2015 9:37 am
Re: adventures don't work D:
is it the trigger thingy that's make it?rob55rod wrote:Oh, okay, that'd do it. Thing is, most mods which add new command line states (like -state:floraeditor) break adventures for some reason.Darhagonable wrote:Oh sry! fixed it... of some reason I had the aquatic editor installed and when I removed that one and now it work.
Thx!
Re: adventures don't work D:
Yes, SporeAppStates.trigger . You can rename that file and repack the mod to fix it without removing the mod.Darhagonable wrote:is it the trigger thingy that's make it?rob55rod wrote:Oh, okay, that'd do it. Thing is, most mods which add new command line states (like -state:floraeditor) break adventures for some reason.Darhagonable wrote:Oh sry! fixed it... of some reason I had the aquatic editor installed and when I removed that one and now it work.
Thx!
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: adventures don't work D:
having the same problem, but don't have any of those mods!
accept:
1. Adventureprops v4
2. Force-save (obviously)
accept:
1. Adventureprops v4
2. Force-save (obviously)
Re: adventures don't work D:
Can you please provide a complete list of all the mods you have installed?marrow30 wrote:having the same problem, but don't have any of those mods!
accept:
1. Adventureprops v4
2. Force-save (obviously)
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
- CradilySlime
- Creature
- Posts: 39
- Joined: Fri Jan 20, 2017 5:17 pm
Re: adventures don't work D:
K...
SPORE Data (2-3) 2 folders "Config" and "Locale" are at the top
SPORE EP1 Data (1)
SPORE Data (2-3) 2 folders "Config" and "Locale" are at the top
SPORE EP1 Data (1)
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Re: adventures don't work D:
a) Why did you install Dark Injection to your Core Spore data folder? Only the zArenas packages go in there. Dark Injection itself should be in your Galactic Adventures data folder. Not entirely relevant, but that's bound to cause problems somewhere...marrow30 wrote:K...
SPORE Data (2-3) 2 folders "Config" and "Locale" are at the top
SPORE EP1 Data (1)
b) Try removing 2012_DavoUnlimitedBoundComplexityAllEditors, that should solve the problem. I think.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: adventures don't work D:
I've been loading an empty adventure for 2 minutes now
Re: adventures don't work D:
even after the changes... And if you saw, all of the DI pieces are replaced and now I AM TRIGGERED...
would it be a problem if I keep closing spore as a tab on the X other than on the program?
would it be a problem if I keep closing spore as a tab on the X other than on the program?
Re: adventures don't work D:
...alright, let me take another look at the list.marrow30 wrote:I've been loading an empty adventure for 2 minutes now
whatmarrow30 wrote:And if you saw, all of the DI pieces are replaced
watmarrow30 wrote:and now I AM TRIGGERED...
I'm sorry whatmarrow30 wrote:would it be a problem if I keep closing spore as a tab on the X other than on the program?
Having trouble with the Spore ModAPI Launcher Kit? Get help here!
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
Re: adventures don't work D:
1. ALL OF THE PIECES FOR DARK INJECTION ARE GONE!!!! EVEN IN ALREADY MADE CREATURES!!! accept all of the custom pieces.
(Because of this, I'm feeling like buying out Darkspore remains is going to be the only future for Dark Injection.)
2.I keep on closing it on the tab mode on the red x on the corner.
so yes... I'M BEYOND TRIGERRRRRRRRREEEEEEEED!!!!!!!!!!!!!!!!!!!!!!!! D:<
(Because of this, I'm feeling like buying out Darkspore remains is going to be the only future for Dark Injection.)
2.I keep on closing it on the tab mode on the red x on the corner.
so yes... I'M BEYOND TRIGERRRRRRRRREEEEEEEED!!!!!!!!!!!!!!!!!!!!!!!! D:<
Re: adventures don't work D:
OK my parts are back, that's good!
less triggered now but still have no short loading time :/
less triggered now but still have no short loading time :/