

Mod? Last I checked, this was a tool, andDavo wrote:i am willing to bet this is going to be a great mod. most likely, the greatest!
ha, i meant to quote the video above hahaha, guess it was a quick reply...rob55rod wrote:Mod? Last I checked, this was a tool, andDavo wrote:i am willing to bet this is going to be a great mod. most likely, the greatest!Next Steps was a mod .______.
Oh, okay. That explains it. I never really liked that quick reply box...Davo wrote:ha, i meant to quote the video above hahaha, guess it was a quick reply...rob55rod wrote:Mod? Last I checked, this was a tool, andDavo wrote:i am willing to bet this is going to be a great mod. most likely, the greatest!Next Steps was a mod .______.
Yeah...the day I stop playing/modding spore is the day I no longer have a computer that can run it.Davo wrote:either way, these mods are a far time away. hope everyone hangs around long enough.
btw. i might have a mod for you... something you may have not seen yet....
GalacticSheldon wrote:Did someone say LASERS??
with yours being an energy hog and stuff, that would really balance the game! but the only problem would be if you were swarmed by grox.rob55rod wrote:GalacticSheldon wrote:Did someone say LASERS??
[youtube]http://www.youtube.com/watch?v=vO6XzNHcOo0[/youtube]
(That's Davo's version, mine can burns through the ship's entire energy storage in around 3 seconds)
Yeah...I figured it was a good idea. Maybe there'll be an optional file to make it as OP as Davo's version...maybeGalacticSheldon wrote:with yours being an energy hog and stuff, that would really balance the game! but the only problem would be if you were swarmed by grox.rob55rod wrote:GalacticSheldon wrote:Did someone say LASERS??
[youtube]http://www.youtube.com/watch?v=vO6XzNHcOo0[/youtube]
(That's Davo's version, mine can burns through the ship's entire energy storage in around 3 seconds)
...Even though it may be able to take out a ship in as much time as it takes for a normal laser to kill a tribe, it's not the ultimate weapon, which is probably very good, since that would make the player OP.
*Pant Pant Pant* what a long sentence! WHEW.
Technically SporeMaster and SpView can already be used to import creations into a 3D Modeling tool, but SporeModder will be less of a hassle to use for this porpose.MarioBabyLuigi wrote:This looks neat! So can we export creations from Spore without resorting to Colladaexport (which requires version 1.5.1.00 which I currently cannot get without it bugging out my game to the point of no enjoyment)? If that's true, this tool would work wonders if I can wrangle creatures into something like Garry's Mod.
Are there going to be any tutorials on how to use this thing? I'd like to enter Spore Modding, it doesn't sound too much out of my game, as I've modded things like Left 4 Dead 2, Garry's Mod, Super Smash Bros. Brawl, and Mario Kart Wii before, but I do love some guidance since .package files are new territory for me.