Unlimited Complexity | Boundless Creature Editor

Mods that edit the game editors can be found here.
User avatar
UnCui
Recruit
Recruit
Posts: 10
Joined: Sun May 29, 2016 11:18 pm
Location: Location.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby UnCui » Wed Jun 01, 2016 1:41 pm

Thank you all so much for the support, I've tried a couple of the things you suggested above :
First I went with adding a "z" in front with the other mod...and it still won't work, creature editor and space outfitter works though...but the villager outfitter doesn't work for some reason.

Now after I added a "Z" to davo's mod...it gave me the same rezults (now it works..before it didn't)

Then I added a "!" in front of davo's mod and...the space outfitter works...but captain doesn't and now creature has limity as well...
I'm not sure how but...there must be a way to have them all work..really strange how it keeps going back and forth.
Thank you all again.

Edit: So now I tried adding a "!" in front of the other mod's name...and this had the best results, everything worked...except for the captain outfitter, and the UFO editor (this time even the villager outfitter worked)

User avatar
Darhagonable
Guru
Guru
Master Sergeant
Master Sergeant
Posts: 385
Joined: Mon Feb 23, 2015 9:37 am
Location: somewhere in the universe
Contact:

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Darhagonable » Wed Jun 01, 2016 1:46 pm

I said worng with "Z" and I meant "!"
try it all again but put a ! instead of Z
Image
Image
Image
Image

User avatar
UnCui
Recruit
Recruit
Posts: 10
Joined: Sun May 29, 2016 11:18 pm
Location: Location.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby UnCui » Wed Jun 01, 2016 1:59 pm

Darhagonable wrote:I said worng with "Z" and I meant "!"
try it all again but put a ! instead of Z

I've tried the same thing with both mods and it still doesn't work...:\, and it is random as well, with the other mod, heres how things look:
Creature editor - works
Tribal outfitter - does not work
Civilian oufitter - works
Space outfitter - works
Captain oufitter - doesnt work
Land vehicle - works
Sea vehicle - doesnt work
Air Vehicle - works
Spaceship - does not

User avatar
Darhagonable
Guru
Guru
Master Sergeant
Master Sergeant
Posts: 385
Joined: Mon Feb 23, 2015 9:37 am
Location: somewhere in the universe
Contact:

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Darhagonable » Thu Jun 02, 2016 9:57 am

well, I don't know how to fix it. :/
sry
Image
Image
Image
Image

User avatar
rob55rod
Tech Support
Tech Support
Sergeant Major of the Davo Army
Sergeant Major of the Davo Army
Posts: 3880
Joined: Sat Jul 02, 2011 9:50 am
Location: Zelem's Nexus, rebuilding.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby rob55rod » Thu Jun 02, 2016 10:01 am

Extract this: http://www.mediafire.com/download/94gmd ... iority.zip
and add the "editorsPackages~" folder into the mod. (Note that this may cause Core Spore or any GA install afflicted with the White Boxes of Death to reject the mod)
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.

User avatar
UnCui
Recruit
Recruit
Posts: 10
Joined: Sun May 29, 2016 11:18 pm
Location: Location.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby UnCui » Thu Jun 02, 2016 11:42 am

rob55rod wrote:Extract this: http://www.mediafire.com/download/94gmd ... iority.zip
and add the "editorsPackages~" folder into the mod. (Note that this may cause Core Spore or any GA install afflicted with the White Boxes of Death to reject the mod)

Alright, I extracted the package , it contains a weird file called " ExpansionPack1 " ..but what am I supposed to do with it exactly? the instructions are a bit vague...I just have to put this file in the data folder of GA? along with the Unlimited complexity mod?

EDIT: Ok..actually I think I understand, Im supposed to copy the whole, "editorsPackages" folder, into the data folder of GA? and also have the unlimited complexity mod inside the data folder as well?

User avatar
rob55rod
Tech Support
Tech Support
Sergeant Major of the Davo Army
Sergeant Major of the Davo Army
Posts: 3880
Joined: Sat Jul 02, 2011 9:50 am
Location: Zelem's Nexus, rebuilding.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby rob55rod » Thu Jun 02, 2016 1:13 pm

UnCui wrote:
rob55rod wrote:Extract this: http://www.mediafire.com/download/94gmd ... iority.zip
and add the "editorsPackages~" folder into the mod. (Note that this may cause Core Spore or any GA install afflicted with the White Boxes of Death to reject the mod)

Alright, I extracted the package , it contains a weird file called " ExpansionPack1 " ..but what am I supposed to do with it exactly? the instructions are a bit vague...I just have to put this file in the data folder of GA? along with the Unlimited complexity mod?

EDIT: Ok..actually I think I understand, Im supposed to copy the whole, "editorsPackages" folder, into the data folder of GA? and also have the unlimited complexity mod inside the data folder as well?

No, you're supposed to put the editorsPackages~ folder into the mod itself using SporeMaster :lol:
*sigh*
I'll do it for you when I get home tonight ._.
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.

User avatar
UnCui
Recruit
Recruit
Posts: 10
Joined: Sun May 29, 2016 11:18 pm
Location: Location.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby UnCui » Fri Jun 03, 2016 6:29 am

rob55rod wrote:
UnCui wrote:
rob55rod wrote:Extract this: http://www.mediafire.com/download/94gmd ... iority.zip
and add the "editorsPackages~" folder into the mod. (Note that this may cause Core Spore or any GA install afflicted with the White Boxes of Death to reject the mod)

Alright, I extracted the package , it contains a weird file called " ExpansionPack1 " ..but what am I supposed to do with it exactly? the instructions are a bit vague...I just have to put this file in the data folder of GA? along with the Unlimited complexity mod?

EDIT: Ok..actually I think I understand, Im supposed to copy the whole, "editorsPackages" folder, into the data folder of GA? and also have the unlimited complexity mod inside the data folder as well?

No, you're supposed to put the editorsPackages~ folder into the mod itself using SporeMaster :lol:
*sigh*
I'll do it for you when I get home tonight ._.

I am very grateful...I did read a about SporeMaster, but I have no idea how to use it.

User avatar
GrizzlyCreature
Recruit
Recruit
Posts: 7
Joined: Fri Dec 18, 2015 9:01 am
Location: Tanysephala, Regiucce System

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby GrizzlyCreature » Wed Jun 22, 2016 8:20 pm

Ok . . . Does this inflict with the new Unlimited Complexity Mod?
Image


"It doesn't matter if you are plasma based or an amoeba. One thing you do makes everything more fragile. That's why my species is lucky."

User avatar
Thakra
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 1
Joined: Wed Jun 29, 2016 12:19 am

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Thakra » Wed Jul 06, 2016 4:08 pm

The link dosnt works!!! pliiss help :C

User avatar
rob55rod
Tech Support
Tech Support
Sergeant Major of the Davo Army
Sergeant Major of the Davo Army
Posts: 3880
Joined: Sat Jul 02, 2011 9:50 am
Location: Zelem's Nexus, rebuilding.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby rob55rod » Wed Jul 06, 2016 6:50 pm

Thakra wrote:The link dosnt works!!! pliiss help :C

The link works. Try a different browser.
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.

User avatar
Blaker22
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 1
Joined: Mon Aug 29, 2016 6:47 am

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Blaker22 » Wed Sep 14, 2016 4:28 am

Umm,it didnt work for me in every stage,i use patch 1.5

Blankface345
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 2
Joined: Sat Sep 17, 2016 8:57 am

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Blankface345 » Mon Sep 19, 2016 12:53 am

is there a version for this for the stages?

User avatar
Static696
Sergeant
Sergeant
Posts: 116
Joined: Sun Aug 21, 2016 12:12 pm
Location: somewhere on earth
Contact:

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Static696 » Wed Oct 05, 2016 11:12 am

does It add unlimited spine?
if not were can I find a mod that adds it
Last edited by Static696 on Sat Oct 08, 2016 7:14 am, edited 2 times in total.

User avatar
rob55rod
Tech Support
Tech Support
Sergeant Major of the Davo Army
Sergeant Major of the Davo Army
Posts: 3880
Joined: Sat Jul 02, 2011 9:50 am
Location: Zelem's Nexus, rebuilding.

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby rob55rod » Wed Oct 05, 2016 11:38 am

Static696 wrote:does It add unlimited spine?

No
Static696 wrote:f not were can I find a mod that adds it

Possibly the future, if not then nowhere.
Having trouble with the Spore ModAPI Launcher Kit? Let us know here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.

User avatar
Darkmega
Recruit
Recruit
Posts: 5
Joined: Sat Oct 08, 2016 6:23 am

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Darkmega » Sat Oct 08, 2016 6:43 am

Soooo is this meant to work in the normal game aswell, or just editors? cause seems like just menu editors. and not including outfitters. :V cause it's older, broken by patches perhaps?
Image

User avatar
Static696
Sergeant
Sergeant
Posts: 116
Joined: Sun Aug 21, 2016 12:12 pm
Location: somewhere on earth
Contact:

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Static696 » Sat Oct 08, 2016 7:15 am

also how do I make a thread because I have made a mod that fixes the BAD_DATA issue and have no idea how to make a thread or add a download link for it

User avatar
Darkmega
Recruit
Recruit
Posts: 5
Joined: Sat Oct 08, 2016 6:23 am

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Darkmega » Sat Oct 08, 2016 8:04 am

Static696 wrote:also how do I make a thread because I have made a mod that fixes the BAD_DATA issue and have no idea how to make a thread or add a download link for it


should be a button above the list of threads usually to the top left or top right... right? and don't you fix bad data by copying the name generation file from en-us to en-gb? atleast, thats how it was fixed for me when I got it on a reinstall once or twice.
Image

User avatar
Static696
Sergeant
Sergeant
Posts: 116
Joined: Sun Aug 21, 2016 12:12 pm
Location: somewhere on earth
Contact:

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Static696 » Sat Oct 08, 2016 8:10 am

Darkmega wrote:
Static696 wrote:also how do I make a thread because I have made a mod that fixes the BAD_DATA issue and have no idea how to make a thread or add a download link for it


should be a button above the list of threads usually to the top left or top right... right? and don't you fix bad data by copying the name generation file from en-us to en-gb? atleast, thats how it was fixed for me when I got it on a reinstall once or twice.


I put the name generation package into sporemaster and edited a few files and made it compatible with the GA data folder

it took me about 20 mins
and thank you for helping :D

teh thread: http://davoonline.com/phpBB3/viewtopic.php?f=33&t=5880&p=27664#p27664

User avatar
Elena
Recruit
Recruit
Posts: 15
Joined: Mon Oct 31, 2016 1:23 pm

Re: Unlimited Complexity | Boundless Creature Editor

Unread postby Elena » Fri Dec 16, 2016 12:46 pm

I want to download "Unlimited complexity and bounds", but my antivirus says, that the reference of "Adf.ly" is bad. I be afraid to download "Unlimited complexity and bounds", therefore, please, give the right reference.


Return to “Editor Mods”