Alright, got my Spore creation bug back and got back up to date on the progress.
(I apologize in advance for the length of this post, trying to be as concise as I can.)
Gotta say I love the latest version, lots of great improvements over v8.
Got rid of the duplicate pages, helps me out a ton, thank you!
But I have noticed a few things still wrong as far as I can see.
Right away I noticed this little clipping issue with the background while viewing creatures from the browser window.https://www.dropbox.com/s/bfhu3f7yvcarcai/Spore1.jpg
It flashes and z-clips something fierce.
A number of the old standard parts seem to have a coloration on their icons, multiple categories have this.https://www.dropbox.com/s/n2om0phpwd43rg5/Spore2.jpg
Lots of the new feet still have clipping issues with the creature being sunk into the ground, cutting some feet off at the ankle. Really good examples are the "tip-toe" feet like the Thermic Stalker and the Hybridized Strider, but lots of the other more "flat-footed" feet have their toes sunk into the ground. This issue is NOT visible while in the creature editor, it only appears for me in the creature browser windows and when the creature is standing in-world, such as on the surface of a planet.
Lastly, on the CamBen's and Orbit Parts Pack Pages, there seems to be an issue with duplicates of many times, up to three copes, but each one has a different icon, but appear to be identical in both appearance and stats.
As far as the new edit land/background, to be honest I'm not a fan of it at all, and I personally would prefer to have it back to the default grass and trees. I find it to be dark and there is a big ring on the top that obstructs my view of the creation at certain angles. I think this new edit environment should be an added option, but not replace the default.
I can't say I'm a fan of the star-field and asteroids replacing the full-black background either, as the full-black was useful for certain types of screenshots. I also find that the asteroids will wander into other edit environments occasionally. Again, would be great to be added to the end of the list, but shouldn't replace the default full-black.
Speaking of which, since your making new backgrounds, would a full-white be too much trouble to add in?
And lastly, in case any of the above issues can be solved by this, what is the preferred load order of the five package files for Dark Injection? (I'm aware that I can prefix the file names with Z to make them load last.)
With their default names they are loading in this order: 2013_CoreTextures, 2013_DI_NC, Arenas_RDX9, and Arenas_Textures. (They are all in the Galactic Adventures\Data folder, and load before all other packages.)
Thanks for your time, I hope this post helps you out.