Changing sounds creature mouths make?

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Noonyhead44
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Changing sounds creature mouths make?

Unread postby Noonyhead44 » Fri Oct 18, 2013 1:25 pm

Hello, It's me again.

I'm trying to make a realistic calls mod. where the sounds certain mouths make are more realistic. It will start with singing and mating calls. and then go into depth.

So for example, if I were trying to make omnivore beaks sound like eagles and hawks, instead of weird parrots, would it be possible to change the singing sounds and things of that nature?

If you could give me some info I would appreciate it.

I will try to find an answer as I wait! ;)
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CamBen
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Re: Changing sounds creature mouths make?

Unread postby CamBen » Fri Oct 18, 2013 1:45 pm

I'm not really sure what the sound files are called for the mating calls and stuff, but they are in the 2 spore_audio.packages somewhere. I'm not currently on my computer to check what folder, but it started with a #7 I'm pretty sure.
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Noonyhead44
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Re: Changing sounds creature mouths make?

Unread postby Noonyhead44 » Fri Oct 18, 2013 8:32 pm

Yes but I cannot convert them properly to check. I can only convert the files with a hash name.

which makes it way hard on me.
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Re: Changing sounds creature mouths make?

Unread postby Mx3 » Sat Oct 19, 2013 12:37 am

Here is the original names of most audio files of Spore:
http://www.mediafire.com/view/do81tpsd0 ... _Names.txt
Copy them to your reg_file.txt in the SporeMaster folder and the next time you decompress the Spore_Audio packages they will be renamed.
I found these names in a .trigger of Spore GA.

It´s more easy to work with names than hash.
Hope you know how to convert snr files.

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Noonyhead44
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Re: Changing sounds creature mouths make?

Unread postby Noonyhead44 » Sat Oct 19, 2013 9:57 am

K thanks!!!
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