Remove ecological niche restriction

Post your mod requests/ideas here, not in with the actual mods.
NOTE: While the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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snark567
Poster of the New User Apocalypse
Poster of the New User Apocalypse
Posts: 3
Joined: Sat Jun 08, 2019 11:46 am

Remove ecological niche restriction

Unread post by snark567 »

When I try to place plants from one planet to another, the game says that the ecological niche is full and it can't support more life. Is there a way to disable this restriction so it would be possible to add different types of flora?
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