Test drive animation randomization

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Nuxx
Cell
Cell
Posts: 12
Joined: Sat Mar 16, 2019 3:25 pm
Age: 18

Test drive animation randomization

Unread post by Nuxx »

[strike]I was searching around to see if anyone had made one, but I can't find it so I'm asking here.

I want some sort of in-game editor that allows you to make custom animations for your creatures for you to use in the test drive mode of the creature creator. Maybe it could be frame-by-frame or use spline curves (or both), but what I was thinking is you pose your creature on different frames and it would fill in the gaps. I don't know where you would access it, but you would probably have an editor for it along with the vanilla editors, or it could be a feature in the creature editor.[/strike]
edit: look down
Last edited by Nuxx on Tue Apr 09, 2019 1:36 pm, edited 1 time in total.


User avatar
Nuxx
Cell
Cell
Posts: 12
Joined: Sat Mar 16, 2019 3:25 pm
Age: 18

Re: Animation editor

Unread post by Nuxx »

Actually now that I think about it, that might be unfeasible. Maybe at the very least the animations in the test drive can be randomized, for example the "Scared" button only has the one where your creature looks around frantically and covers its eyes, but in the game they have multiple fear reactions, like just putting their hands up in surrender, so maybe it could randomly choose from that category of animations.
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