Collada Export Buildings & Vehicles?

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NOTE: While the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
Sharples65
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Collada Export Buildings & Vehicles?

Unread postby Sharples65 » Mon Sep 03, 2018 4:23 pm

Would such actually be possible? I use Blender for creatures which works pretty well and the textures show up through FBX Converting. But there doesn't seem to be a way to get buildings and vehicles to be exported into .dae using the Collada Export cheat, it would be nice if somebody could create a mod that allows the import of these two types of creations. It would be HUGE for Blender creating.

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rob55rod
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Re: Collada Export Buildings & Vehicles?

Unread postby rob55rod » Tue Sep 04, 2018 5:42 pm

No need, the SporeModder Blender addon can already achieve the same effect.
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Re: Collada Export Buildings & Vehicles?

Unread postby Sharples65 » Wed Sep 05, 2018 11:58 pm

rob55rod wrote:No need, the SporeModder Blender addon can already achieve the same effect.


Holy crap! It can?

I'm going to test this.


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