AdventureProps from SporeHero + spore-o-mega part

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Darhagonable
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AdventureProps from SporeHero + spore-o-mega part

Unread post by Darhagonable »

Hi!

I would like to have a mod that adds props from spore hero to spore adventures.

is this possible?

also I whould like to have the spore-o-mega part on my creatures so I request that too.


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iherdyoulikespore
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Re: AdventureProps from SporeHero + spore-o-mega part

Unread post by iherdyoulikespore »

You probably won't see props from Spore Hero in GA in a million years, as i think there's little that isn't built into the maps.

If you want a spore-o-mega, there's a replica somewhere in this thread.
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rob55rod
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Re: AdventureProps from SporeHero + spore-o-mega part

Unread post by rob55rod »

iherdyoulikespore wrote:You probably won't see props from Spore Hero in GA in a million years, as i think there's little that isn't built into the maps.

If you want a spore-o-mega, there's a replica somewhere in this thread.
Actually, it doesn't matter if the stuff is built into the maps - we can separate it. Works like this:
1. Use a really old version of Dolphin Emulator alongside 3D Ripper DX to capture the models and textures
2. Delete the unwanted stuff from the captures in Blender
3. Clean up what remains
4. Use SporeModder to export the models
5. ???
6. PROFIT!!! ^-^
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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Darhagonable
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Re: AdventureProps from SporeHero + spore-o-mega part

Unread post by Darhagonable »

rob55rod wrote:
iherdyoulikespore wrote:You probably won't see props from Spore Hero in GA in a million years, as i think there's little that isn't built into the maps.

If you want a spore-o-mega, there's a replica somewhere in this thread.
Actually, it doesn't matter if the stuff is built into the maps - we can separate it. Works like this:
1. Use a really old version of Dolphin Emulator alongside 3D Ripper DX to capture the models and textures
2. Delete the unwanted stuff from the captures in Blender
3. Clean up what remains
4. Use SporeModder to export the models
5. ???
6. PROFIT!!! ^-^
so it is possible but will it be done?
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rob55rod
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Re: AdventureProps from SporeHero + spore-o-mega part

Unread post by rob55rod »

Darhagonable wrote:
rob55rod wrote:
iherdyoulikespore wrote:You probably won't see props from Spore Hero in GA in a million years, as i think there's little that isn't built into the maps.

If you want a spore-o-mega, there's a replica somewhere in this thread.
Actually, it doesn't matter if the stuff is built into the maps - we can separate it. Works like this:
1. Use a really old version of Dolphin Emulator alongside 3D Ripper DX to capture the models and textures
2. Delete the unwanted stuff from the captures in Blender
3. Clean up what remains
4. Use SporeModder to export the models
5. ???
6. PROFIT!!! ^-^
so it is possible but will it be done?
Probably. Not yet, though.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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Darhagonable
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Re: AdventureProps from SporeHero + spore-o-mega part

Unread post by Darhagonable »

rob55rod wrote:
Darhagonable wrote:
rob55rod wrote: Actually, it doesn't matter if the stuff is built into the maps - we can separate it. Works like this:
1. Use a really old version of Dolphin Emulator alongside 3D Ripper DX to capture the models and textures
2. Delete the unwanted stuff from the captures in Blender
3. Clean up what remains
4. Use SporeModder to export the models
5. ???
6. PROFIT!!! ^-^
so it is possible but will it be done?
Probably. Not yet, though.
okey
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