Spore Civ stage Creature vehicles

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Noonyhead44
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Spore Civ stage Creature vehicles

Unread postby Noonyhead44 » Sat Feb 21, 2015 7:46 pm

I saw this in a glitch once, and was wondering if the glitch could be turned into a mod.

Basically some vehicles were creatures in the glitch. and I was wondering if someone could make a mod that allows you to choose creatures for vehicles instead of vehicles.

So you have the option to make a car into a creature or not. same would go for boats and planes. because hey! I saw this glitch happen to all of the vehicle types!


Here's a video of the glitch I want as a mod.
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Re: Spore Civ stage Creature vehicles

Unread postby rob55rod » Sat Feb 21, 2015 8:20 pm

Actually, I'm pretty sure this can be done! I'm not sure how, but I think I know just the thing to try. I'll try to get it working sometime soon...

...if it doesn't work, I'll ask Camßεn, I'm pretty sure he knows.

Translation: Odds of this happening: 97% !

Yay, an idea that isn't impossible for once :3
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CamBen
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Re: Spore Civ stage Creature vehicles

Unread postby CamBen » Sun Feb 22, 2015 5:28 am

Yea I got this to happen by complete accident in space stage using genetic modifier, turned my spaceship into the creature but facing backwards...

I tried to recreate it using mods but they didnt seem to take effect, so I tried hacking instead, it seems to be very tricky in getting this to work because I couldn't even force the vehicle editor to save and apply the stuff from creature editor using hacks.

There should be a keyvalue somewhere that says what editor to load but when I tried it it didn't seem to take effect.
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Re: Spore Civ stage Creature vehicles

Unread postby rob55rod » Sun Feb 22, 2015 3:57 pm

Camßεn wrote:Yea I got this to happen by complete accident in space stage using genetic modifier, turned my spaceship into the creature but facing backwards...

I tried to recreate it using mods but they didnt seem to take effect, so I tried hacking instead, it seems to be very tricky in getting this to work because I couldn't even force the vehicle editor to save and apply the stuff from creature editor using hacks.

There should be a keyvalue somewhere that says what editor to load but when I tried it it didn't seem to take effect.

Okay, then this request (probably) IS impossible...

...but not in the same sense as usual. Hardcoded garbage is hardcoded. Garbage-y hardcoding is garbage-y. Etc...
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Re: Spore Civ stage Creature vehicles

Unread postby Emd4600 [ASR] » Mon Feb 23, 2015 8:53 am

One day I tried adding creatures the same way you can add vehicles. It worked when selecting creatures, but they didn't appear in the world, so it was useless.
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