Default & Exo Hands & Feet Parts Page Mod

Post your mod ideas here. Nothing is lost in asking, but don't get your hopes up, but feel free to discuss.
Forum rules
Please keep in mind that if your request is not granted immediately, that doesn't mean it never will be. Sooner or later, someone may well pop in and try to make it happen. Patience is a virtue. Just...don't go around begging and annoying people over it.
Additionally, be aware that while the Spore ModAPI has empowered mod developers like never before, our ability to add "new" functionality still has its limits, so if there's nothing in Spore that can already do it, we may not be able to either. Nothing is lost in asking, but don't get your hopes up, especially not for anything really big.
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Cheesemn
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Re: Hands and feet mod, check OP.

Unread post by Cheesemn »

I'm talking about the default hands and feet that are on limbs and exo-skeleton limbs. I think it would be cool if you made an extra parts page with these four parts on them. Sort of like what you did with the "cell parts in creature editor" mod.


Always trying to make mod ideas simple.
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Cheesemn
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Cheesemn »

Btw, If you make this I will think of another mod idea.
Always trying to make mod ideas simple.
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Cheesemn
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Cheesemn »

Progress?
Always trying to make mod ideas simple.
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Oneman-Onegun
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Re: Hands and feet mod, check OP.

Unread post by Oneman-Onegun »

Cheesemn wrote:What was useless? I'm not sure but I think you might have trouble getting icons for that parts if the game doesn't have any hidden icon coding in it.
You know, the mod that puts in the exo hands and feet, but when you exited they disappear and you have to re-buy them.
Hmm...
I feel like killing you...
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Cheesemn
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Cheesemn »

lol, I'm still waiting.
Always trying to make mod ideas simple.
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Davo
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Davo »

my spore has broken and reinstalling it wont fix it. nothing i can do.
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Cheesemn
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Cheesemn »

Any luck?
Always trying to make mod ideas simple.
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Davo
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Davo »

Davo wrote:my spore has broken and reinstalling it wont fix it. nothing i can do.
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firedemon7
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Re: Hands and feet mod, check OP.

Unread post by firedemon7 »

Oneman-Onegun wrote:
Cheesemn wrote:What was useless? I'm not sure but I think you might have trouble getting icons for that parts if the game doesn't have any hidden icon coding in it.
You know, the mod that puts in the exo hands and feet, but when you exited they disappear and you have to re-buy them.
That's not what I was talking about. The first post on this thread originally asked for a mod which let you buy all the archetype specific space tools (Cash Infusion, etc.).
There is a mod that allowed you to purchase them but you would lose them after closing spore, & thus you would have to repurchase.
(EDIT: Sorry for grave-digging...I forgot that this was an old thread.)
Call me Scientia, not firedemon7.
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Kumma
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Kumma »

i'm confused lol
the password to Club Portal is 'adfly'
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Vallachan
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Re: Default & Exo Hands & Feet Parts Page Mod

Unread post by Vallachan »

Well, the bulbous fingers, pads, peppergrabber, and extractor icons are in Dark injection, and they can also be snagged w/ an ingame screenie, and cut (w/ photoshop or something like that) from the limb Icons.
Spore is creative, even the mods and hacks.
Or, should I say, especially the mods and hacks?

Now currently making content for the Life is Strange and Portal communities. Check me out on YouTube
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