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[1.0] Elemental Abilities

Mods that combine many smaller mods or lonely mods that just have no place to go...
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rob55rod
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[1.0] Elemental Abilities

Unread post by rob55rod »

My first released mod featuring Custom abilities!! May conflict significantly with Dark Injection, Dark Genetics, etc. I'll see what I can do about that.
[youtube]http://www.youtube.com/watch?v=0rQ03ZiEQBo[/youtube]
Attachments
000000000000000000000000000000000000000000000000000000000-ElementalAbilities.package
V1.0
(17.71 KiB) Downloaded 270 times


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TheCluckingDuck
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Re: [1.0] Elemental Abilities

Unread post by TheCluckingDuck »

I want to participate in improving the icons.
sunthingy.png
sunthingy.png (6.22 KiB) Viewed 3537 times
earthquakeslam.png
earthquakeslam.png (25.48 KiB) Viewed 3537 times
sandwich kingdom
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rob55rod
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Re: [1.0] Elemental Abilities

Unread post by rob55rod »

TheCluckingDuck wrote:I want to participate in improving the icons.
sunthingy.png
earthquakeslam.png
Aww, thanks! Those are so great! I'll add them soon!
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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snapplejack
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Re: [1.0] Elemental Abilities

Unread post by snapplejack »

drenching slam sounds kinda neat. I'd like to see how this turns out.
a true MechWarrior follows the teachings of Spode.
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Aylin1
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Re: [1.0] Elemental Abilities

Unread post by Aylin1 »

I can't save that creature :cry:
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rob55rod
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Re: [1.0] Elemental Abilities

Unread post by rob55rod »

Aylin1 wrote:I can't save that creature :cry:
Go download Force Save, or a mod that includes it. (Seriously? I forgot to add it in? Wow, FAIL on my end.)
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If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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Aylin1
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Re: [1.0] Elemental Abilities

Unread post by Aylin1 »

Wow thanks! Now it works :lol:
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Aylin1
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Re: [1.0] Elemental Abilities

Unread post by Aylin1 »

Can you make it perhaps... stronger? :mrgreen:
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rob55rod
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Re: [1.0] Elemental Abilities

Unread post by rob55rod »

Aylin1 wrote:Can you make it perhaps... stronger? :mrgreen:
No.
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Aylin1
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Re: [1.0] Elemental Abilities

Unread post by Aylin1 »

:(
MerekiDor
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Re: [1.0] Elemental Abilities

Unread post by MerekiDor »

I dont understand how it is supposted to work... Ikr it's been 4 years but i can see nothing new at all.
Old :spore: player since 2010.
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rob55rod
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Re: [1.0] Elemental Abilities

Unread post by rob55rod »

MerekiDor wrote:I dont understand how it is supposted to work... Ikr it's been 4 years but i can see nothing new at all.
I have no further intentions of pursuing this mod's development. Sorry.
Having trouble with the Spore ModAPI Launcher Kit? Get help here!

If you're reading this, you have my permission to build off of my mods as long as I am credited. Please don't mirror my work unaltered, unless I no longer provide a working download.
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