[WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

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[WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Sat Jul 28, 2018 8:59 am

So, given all the recent interest in modding in new Adventure music, I've decided to resume on an old, semi-scrapped project of mine: MusiConv, a tool which can be used to quickly and easily create Adventure music mods.

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No downloads are available just yet, as it isn't quite ready, but development is going very well. Currently, it can successfully generate complete, working Adventure music mods, albeit with a few issues here and there, which I still need to resolve. Additionally, it currently lacks several important features, such as the ability to update existing music mods.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby Flames Kid » Sat Jul 28, 2018 2:47 pm

THANK YOU. Does it convert as well? Because all my ones when I use my converted music, playing them crashes it.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Sat Jul 28, 2018 4:12 pm

Flames Kid wrote:Does it convert as well?

Yes, using an integrated version of EALayer3.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby Flames Kid » Sat Jul 28, 2018 6:22 pm

AWESOME!
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby TheUltraCube6723 » Sun Jul 29, 2018 2:00 am

fuuckkkkk yeeeeeahhhh
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Sun Jul 29, 2018 7:00 am

(In case anyone was wondering, yes, I updated the screenshots)
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby TheUltraCube6723 » Sun Jul 29, 2018 7:28 am

Can't wait for it to come out. In-fact, I'd much rather have this than the new DI version at the moment. No rush though
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby MarioBabyLuigi » Sun Jul 29, 2018 11:21 pm

Coo. So just to make things sure, this one has properly looping music? I spend a ton of time on Adventures just fooling around, so having proper looping music is a must for me.

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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Mon Jul 30, 2018 4:45 am

TheUltraCube6723 wrote:Can't wait for it to come out. In-fact, I'd much rather have this than the new DI version at the moment. No rush though

I'll just...assume that was intended as a compliment, rather than a brutally savage roast of epic proportions ._.

MarioBabyLuigi wrote:Coo. So just to make things sure, this one has properly looping music? I spend a ton of time on Adventures just fooling around, so having proper looping music is a must for me.

No, unfortunately. It's the same converter as always, just...easier. That converter doesn't seem to support looping, sooo...
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby paranoid_modder » Mon Jul 30, 2018 9:48 am

great job as always, rob! i cant wait to try this out once its ready.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby TheUltraCube6723 » Mon Jul 30, 2018 11:22 pm

I'll just...assume that was intended as a compliment, rather than a brutally savage roast of epic proportions ._.


No, it's just that I'm willing to wait a bit more for the new DI version, to get this. Because this here.. We should've been working on it since SporeModder was first created. But you sir, you are a hero. No longer will we have to suffer poorly translated tutorials, or utilize slow and sluggish command-prompt based executables.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby Tubbybloxian » Thu Feb 07, 2019 6:27 pm

I have to say this but it's been around 7 months of this thread not being updated, what happened to MusiConv? (I do wanna use it to add some Spore OST that aren't in the adventure editor, along with the Spore Hero OST)

No seriously, any updates on MusiConv and its development?
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Thu Feb 07, 2019 7:00 pm

Long story short: The ModAPI Launcher Kit is a mess and I'm tied up dealing with that for now. MusiConv can wait.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby Tubbybloxian » Fri Feb 08, 2019 12:08 pm

Well, that kinda sucks.
Hopefully MusiConv's break is done sooner so I can make a mod where the mod adds more Spore OST to the adventure editor music. (I'm pretty fine with MusiConv waiting because I can be patient about Spore mods and stuff relating to Spore modding)
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Also yes FYI, I edited this message with a second video.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby Olyenka » Sun Mar 17, 2019 6:46 pm

Definitely subbing to this thread!
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Tue May 07, 2019 2:43 pm

Sorry for the long period of silence, folks. Just wanted to make it clear that MusiConv is still happening. It's just not the only thing that's happening, hence the slow development and lack of news. Sorry about that.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby TGxRedPlayer » Mon Jul 08, 2019 8:46 am

So... How's the mod going?

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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Mon Jul 08, 2019 12:13 pm

TGxRedPlayer wrote:So... How's the mod going?

What mod?
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby Olyenka » Tue Jul 09, 2019 3:22 pm

rob55rod wrote:
TGxRedPlayer wrote:So... How's the mod going?

What mod?


I think they mean MusiConv, but they think it's a mod.
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Re: [WIP] MusiConv: a comprehensive, easy-to-use Adventure Music mod tool

Unread postby rob55rod » Tue Jul 09, 2019 3:24 pm

Olyenka wrote:
rob55rod wrote:
TGxRedPlayer wrote:So... How's the mod going?

What mod?

I think they mean MusiConv, but they think it's a mod.

...that...would make sense.

Honestly, with all the problems people are having with the Spore ModAPI Launcher Kit, I've hardly had time to touch MusiConv lately...
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