Search found 134 matches

by
Sun Jul 23, 2017 12:32 pm
Forum: Help
Topic: GA crashes on start
Replies: 21
Views: 23466

Re: GA crashes on start

Go to C:\Users\(username)\AppData\Roaming, and delete the Spore folder, it contains all your evolution data, so make sure to back that up if needed. Once deleted. Reinstall Spore again in this order: Spore > Spore Creepy and Cute (if you have it) > Spore Galactic Adventures > Patch 5.1 > Bot Parts E...
by
Sun Jul 23, 2017 8:56 am
Forum: Mod Discussion
Topic: New Client & Broken Mods
Replies: 118
Views: 183830

Re: New Client & Broken Mods

ive been using a couple of mods for a while now, and i was curious if they work with the new client. the mods i use are: dark injection(already aware) infinite SOL (saw this wouldnt work ) city wall changer/citywalls (aware of work in progress) 100 points adventures grox ally_no anger from other em...
by
Sun Jul 23, 2017 6:36 am
Forum: Tools & Patches
Topic: Spore ModAPI
Replies: 741
Views: 975073

Re: Spore ModAPI

For some reason, the launcher does not ever open. The launcher opens according to Task manager, but only for like half a second, am I doing something wrong? No, theorically when you execute the launcher the game should open. Later I'll send you a different version so we can try to find what's happe...
by
Sat Jul 22, 2017 11:38 am
Forum: Tools & Patches
Topic: Spore ModAPI
Replies: 741
Views: 975073

Re: Spore ModAPI

For some reason, the launcher does not ever open. The launcher opens according to Task manager, but only for like half a second, am I doing something wrong?
by
Sun Jul 16, 2017 5:52 am
Forum: Help
Topic: Spore Ga Crashes In Editor
Replies: 3
Views: 6322

Re: Spore Ga Crashes In Editor

I'm happy your issue is resolved. You should always install Spore in this order: Spore > Spore Creepy and Cute > Spore Galactic Adventures > Patch 5.1 > Bot Parts expansion pack (if you have it)
by
Fri Jul 14, 2017 6:51 am
Forum: Help
Topic: Spore Ga Crashes In Editor
Replies: 3
Views: 6322

Re: Spore Ga Crashes In Editor

Are there any mods you have installed? Try removing any mods you might have. If that doesn't work, backup all your important spore data, and reinstall the game. After reinstalling, check if it doesn't crash. And if it doesn't, add your mods to their intended Data folders (see http://davoonline.com/p...
by
Thu Jul 13, 2017 5:32 am
Forum: Miscellaneous Mods
Topic: WIP - Dorite's Adventure Music Pack
Replies: 8
Views: 13622

Re: WIP - Dorite's Adventure Music Pack

rob55rod wrote:
TheUltraCube6723 wrote:How exactly do you convert MP3/WAV to SNR?
EALayer3 0.6.3
Downloaded it, but absolutely clueless as to how to use it. I drop the .SNR file in the same directory as the .exe of Ealayer, and when I open it, it just shows a console, and then closes.
by
Wed Jul 12, 2017 2:38 am
Forum: Miscellaneous Mods
Topic: WIP - Dorite's Adventure Music Pack
Replies: 8
Views: 13622

Re: WIP - Dorite's Adventure Music Pack

How exactly do you convert MP3/WAV to SNR?
by
Wed Jul 12, 2017 1:21 am
Forum: Mod Ideas
Topic: random ideas
Replies: 5
Views: 7045

Re: random ideas

As for your first question, some poison effects are fully dependant on the ability itself. But I will look into it.
by
Wed Jul 12, 2017 1:15 am
Forum: Mod Ideas
Topic: Willosaur Parts Remake and improved strike animations
Replies: 1
Views: 3321

Re: Willosaur Parts Remake and improved strike animations

Hate to burst your bubble, but making new animations is virtually impossible.
by
Tue Jun 27, 2017 2:20 am
Forum: DavoOnline.com & Company
Topic: Game suddently starts crashing on launch
Replies: 2
Views: 9860

Re: Game suddently starts crashing on launch

What spore version? Steam? Origin? GoG? CD disk?

Try reinstalling, but test if Vanilla Spore is okay before reinstalling DI, mods are known to cause a few instabilities, though this is rare.
by
Fri Jun 16, 2017 1:30 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Some Dark ideas!
Replies: 7
Views: 9939

Re: Some Dark ideas!

Flames Kid wrote:also if the wepons had the attacks and abilitys of the hero which uses them in darkspore that would be cool
You're just replying to yourself at this point. Please put all your ideas in the parent post
by
Wed Jun 14, 2017 6:34 am
Forum: Mod Ideas
Topic: No more stupid movements
Replies: 7
Views: 8095

Re: No more stupid movements

Dark Injection 9.r's Hero Editor background already does this :lol: I didn't even know! Might dig inside the .package file to find out how it works, so that I can make no animations a standalone mod, Yes, definitely do so. (Funny thing is, I literally just copypasta'd a folder from one of Darkspore...
by
Mon Jun 12, 2017 1:17 am
Forum: Mod Ideas
Topic: Unlimited Staff of Life mod request
Replies: 14
Views: 22998

Re: Unlimited Staff of Life mod request

I saw this Earlier and i couldent find one Either so i made one and ill Share with you I made shur it works before i shared with ya Here Ya Go~* It has a Few other Features and a Glitch with the Colony Placing Your Welcome (just Tap/Click the Here Ya Go~* its BBC Linked) Contains lots of useless an...
by
Mon Jun 12, 2017 1:12 am
Forum: Mod Ideas
Topic: No more stupid movements
Replies: 7
Views: 8095

Re: No more stupid movements

Dark Injection 9.r's Hero Editor background already does this :lol: I didn't even know! Might dig inside the .package file to find out how it works, so that I can make no animations a standalone mod, PS: Not meaning to brag or self advertise, but I am currently working on a Spore graphics enhanceme...
by
Wed May 10, 2017 3:21 am
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 421808

Re: Dark Injection 9.r dev log (OPEN BETA)

If I can give any criticism on the creature creator GUI, I'd suggest enlarging the parts palette, and lowering overall font size.
by
Sun Apr 16, 2017 3:13 am
Forum: » Stage - Space
Topic: MOAR Tools Mod
Replies: 9
Views: 17636

Re: MOAR Tools Mod

For some reason the tools don't "save", I often have to use the cheat again to get them back (not that I need them since my modded space stage tools are capable of many things)
by
Thu Apr 13, 2017 9:02 am
Forum: Mod Ideas
Topic: Grox 100/50 systems mod.
Replies: 1
Views: 3574

Grox 100/50 systems mod.

I kinda want a mod that makes the Grox have 100, or even 50 systems. For ease of their glorious destruction!

IIRC Titan Spore had a feature like this, but the downloads for it as a standalone feature don't work anymore.
by
Fri Apr 07, 2017 1:34 pm
Forum: Tutorials
Topic: Spore Enhanced Graphics Project (SEGP) - Improved graphics in Spore
Replies: 3
Views: 23464

Spore Enhanced Graphics Project (SEGP) - Improved graphics in Spore

Overview Screenshots (Slightly Outdated, Imgur album) Please leave behind some feedback so that I know the shader worked for you, and if you liked it! V2.0 Development Update: I've been busy implementing some new features, including adaptive bloom and lens-flares. Also developing a fancy Wix site f...

Go to advanced search