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emd
Sun Nov 01, 2015 1:45 pm
Forum: Creatures
Topic: [CCC1] Crawn of the Drednagh Empire
Replies: 5
Views: 10354

Re: [CCC1] Crawn of the Drednagh Empire

Yes, please, when posting creations, - Share the .png file you will find at My Documents\My Spore Creations, so everyone can have your creation! - Also, say which expansions, packs and mods you used for your creation, so people knows whether or not they can use it. Also, don't forget to post a link ...
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emd
Sun Nov 01, 2015 10:29 am
Forum:
Topic: Davoonline Creator Corner Contest 1
Replies: 5
Views: 39726

Davoonline Creator Corner Contest 1

Welcome to the first ever Davoonline Creator Corner Contest ! We’ll doing contests like this every now and then, each with a theme. Come and show us what you’ve got! This week’s theme is as follows: An impending danger is lurking the Spore community: EA. The very definition of all evil, it has risen...
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emd
Sat Oct 31, 2015 12:03 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 508722

Re: Spore Resurrection: Next Steps

Suppity-Puppity, it's me, and i have a few part ideas. I already digitalized 1 of em. Do you wanna get the one part or make me digitalize all of them? Man, i think i will share one now. http:// i.imgur. com/ccS UQ07.png I call this one clingraptor. Level 3 mouth with - Health 3, Sing 2, And Bite 3....
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emd
Wed Oct 21, 2015 7:56 am
Forum: Mod Ideas
Topic: underwater spore mod
Replies: 11
Views: 16692

Re: underwater spore mod

iherdyoulikespore wrote:Nobody mention this?
That's a Creature Stage override. BTW, I'm not sure, but I think the authors said the mod was cancelled.
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emd
Thu Oct 01, 2015 8:56 am
Forum: DavoOnline.com & Company
Topic: BBCodes
Replies: 2
Views: 264423

BBCodes

[goto=What_is_BBCode]What is BBCode?[/goto] [goto=Common_BBCodes]Common BBCodes[/goto] [goto=Bold]Bold[/goto] [goto=Italic]Italic[/goto] [goto=Underline]Underline[/goto] [goto=Strike]Strike[/goto] [goto=Center_align]Center align[/goto] [goto=Left_align]Left align[/goto] [goto=Right_align]Right alig...
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emd
Sun Sep 06, 2015 8:01 am
Forum: Blender & Part Making
Topic: model request
Replies: 4
Views: 11517

Re: model request

That model already exists in Spore. IIRC, camBen's Dark Genetics included it.

As a model, SporeModder can import it to Blender, but as it isn't out yet, you cant ry to rip it with 3d Ripper DX.
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emd
Thu Aug 27, 2015 10:07 am
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 508722

Re: Spore Resurrection: Next Steps

Some more effects for adventures:

Image
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emd
Thu Aug 20, 2015 4:30 pm
Forum: Mod Discussion
Topic: how does morphable parts work in spore?
Replies: 8
Views: 10158

Re: how does morphable parts work in spore?

rob55rod wrote:
Emd4600 [ASR] wrote:Exactly, they are just animations like movements are (but morphs have some extra properties, like the handle position).
Um...what about shape key morphs?
They are like shape key movements, I suppose. Shape key are still animations xD
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emd
Thu Aug 20, 2015 2:24 pm
Forum: Mod Discussion
Topic: how does morphable parts work in spore?
Replies: 8
Views: 10158

Re: how does morphable parts work in spore?

Exactly, they are just animations like movements are (but morphs have some extra properties, like the handle position).
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emd
Mon Aug 17, 2015 12:26 pm
Forum: Editor Mods
Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
Replies: 78
Views: 129326

Re: Adventures: Infinite Complexity - 100 points - Extra Size mod!!

mediafire.com/folder/3ncp9isnyp3cc/Adventure_-_Infinite_Complexity_-_100_points_-_Extra_Size

Remember you can only have one at once. Anyways, I'd like to know the problem you're having with the installer, so I can fix it. Does it give you any error?
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emd
Fri Aug 14, 2015 3:54 pm
Forum: Mod Ideas
Topic: color palette
Replies: 5
Views: 6799

Re: color palette

illegal? what? Not adding new functionality itself, but disassembling Spore in order to do so: http://www.steampowered.com/eula_testapp17390/ 2. Intellectual Property Rights. A. Reservation of Rights. [...] Except to the extent permitted under applicable law, you may not decompile, disassemble, or ...
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emd
Fri Aug 14, 2015 1:17 pm
Forum: Mod Discussion
Topic: how does languages work in spore?
Replies: 4
Views: 6549

Re: how does languages work in spore?

I don't really understand your question, but you can change any text in the game, if that's what you're asking.
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emd
Sat Aug 01, 2015 3:14 am
Forum: Mod Discussion
Topic: Please Guide Me - Making My Very First Own Mod
Replies: 15
Views: 16371

Re: Please Guide Me - Making My Very First Own Mod

I used a software to search within all prop xml files for any occurrence of the identifier "toolAtmosphereColorIndex", but it appears that this identifier name exists only within the planet colorizing tool files. But it is a MUST, that such a list of predefined colors exist somewhere. We ...
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emd
Thu Jul 30, 2015 3:43 am
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 223
Views: 614497

Re: SporeModder - The new Spore modding tool!! [WIP]

GalacticSheldon wrote:
Emd4600 [ASR] wrote:Animated parts!

[youtube]http://www.youtube.com/watch?v=0pMmVf-MbNM[/youtube]

I need. This tool. NOW!

seriously, making animated parts was my dream ever since I got spore back in 2010.
Curiously, it was mine too, and I consider that Willousar mouth my biggest achievement.
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emd
Thu Jul 30, 2015 3:38 am
Forum: Mod Ideas
Topic: Mod to remove maxis Creatures ONLY?
Replies: 11
Views: 15125

Re: Mod to remove maxis Creatures ONLY?

Aaaaaaaalright. That was too fast for me as modding novice (have still no master to teach me the power). I need instructions how to remove all these Maxis creations. Is there even a way, to replace each Maxis creation with one of my own ones? That would be the dream of all dreams! And I need to kno...
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emd
Tue Jul 28, 2015 3:14 pm
Forum: Tools & Patches
Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
Replies: 223
Views: 614497

Re: SporeModder - The new Spore modding tool!! [WIP]

I can't wait till these mods come out,i wish I could be a part of this. By the way are you using spore master for this,and are you using blender for the models? This is not a mod, it's a modding tool. The video is just a demostration of what you can do with it. And as it's a modding tool, the point...
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emd
Tue Jul 28, 2015 7:08 am
Forum: Part Mods
Topic: random mods
Replies: 5
Views: 12162

Re: random mods

Those two are very old versions of Spore Resurrection, which is the old and deprecated predecessor of Spore Resurrection: Next Steps. I honestly don't recommend you to play them; you'll just find some minor gameplay tweaks and some ugly creature parts.
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emd
Mon Jul 27, 2015 12:18 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 508722

Re: Spore Resurrection: Next Steps

dragonethan wrote:will the files be separated in a zip file in case you dont want some of the features? like only having the 2006 style editor or just the parts.
Yes, and we will provide an automatic installer where you'll be able to select the features you want to install.

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