Search found 67 matches

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Thu May 02, 2013 10:46 pm
Forum: Mod Ideas
Topic: New weapons
Replies: 25
Views: 24655

Re: New weapons

I don't this is really possible.
by
Tue Apr 30, 2013 10:11 pm
Forum: Mod Ideas
Topic: Genetic Modification Update?
Replies: 2
Views: 3521

Re: Genetic Modification Update?

Thank you.
by
Tue Apr 30, 2013 9:01 pm
Forum: Mod Ideas
Topic: Genetic Modification Update?
Replies: 2
Views: 3521

Genetic Modification Update?

While the GA version of the mod works, I can't find a working copy of the one with two editors. I know it's supposedly not be able to work with an updated version of spore, but it actually used to work awhile ago (I found the original downloadable version that was put out by DVDmaster himself which ...
by
Sun Mar 03, 2013 5:09 pm
Forum: Mod Ideas
Topic: Tribes in Creature Stage
Replies: 6
Views: 8158

Re: Tribes in Creature Stage

Is such a thing possible?
by
Sun Feb 24, 2013 2:05 am
Forum: Mod Ideas
Topic: [MOD REQUEST?] Putting a cell in the Creature editor
Replies: 5
Views: 4592

Re: [MOD REQUEST?] Putting a cell in the Creature editor

Well...

I'll just live with it, until I get my Mac to function with PC programs.
by
Sat Feb 23, 2013 4:58 pm
Forum: Mod Ideas
Topic: [MOD REQUEST?] Putting a cell in the Creature editor
Replies: 5
Views: 4592

Re: [MOD REQUEST?] Putting a cell in the Creature editor

Actually, I meant the cell parts that are inaccessible, like the ones that only Maxis cells can use.
by
Fri Feb 22, 2013 10:52 pm
Forum: Mod Ideas
Topic: [MOD REQUEST?] Putting a cell in the Creature editor
Replies: 5
Views: 4592

[MOD REQUEST?] Putting a cell in the Creature editor

So recently, I've been making cells w/ the hidden cell editor, but my problem is that I want to load them into the creature editor cause I've gotten kind of attached to them and I wanted to possibly make a more evolved version. But without hacks/mods I don't think that possible, so some sort of mod ...
by
Mon Feb 04, 2013 11:07 pm
Forum: Mod Help
Topic: Converting spore master into a Macintosh application?
Replies: 2
Views: 3761

Re: Converting spore master into a Macintosh application?

Kind of. You mean like parallels or something? Well I'm actually going to run boot camp once my mother gets her new computer (We all share one computer, so I have to limit the amount of files I have), but I wanted to check and see if anyone has had a simple way to convert it.
by
Mon Feb 04, 2013 10:20 am
Forum: Mod Help
Topic: Spore Custom Music
Replies: 9
Views: 10901

Re: Spore Custom Music

Alright, go ahead and screw up spore. It's not like Davo's an expert or anything.
by
Sun Feb 03, 2013 10:40 pm
Forum: » Stage - Space
Topic: Place More Colonies in Space Stage!!!
Replies: 5
Views: 10725

Re: Place More Colonies in Space Stage!!!

Okay, I like it so far.
by
Sun Feb 03, 2013 8:11 pm
Forum: Mod Help
Topic: Converting spore master into a Macintosh application?
Replies: 2
Views: 3761

Converting spore master into a Macintosh application?

This is a common issue with Mac users wanting to mod spore, and I was wondering if anyone has came up with a solution.

Normally, I'd use wineskin or something to accomplish this task, but it can only work with pure .exe applications, while sporemaster uses an entire folder.
by
Sun Feb 03, 2013 8:04 pm
Forum: Mod Help
Topic: Spore Custom Music
Replies: 9
Views: 10901

Re: Spore Custom Music

It's not fair to assume that Davo was lying, my suggestion for you is to be patient and let Davo take his time with figuring it out.
by
Sat Feb 02, 2013 3:25 pm
Forum: » Stage - Space
Topic: Place More Colonies in Space Stage!!!
Replies: 5
Views: 10725

Re: Place More Colonies in Space Stage!!!

Oh, english isn't your first language.

Okay, so what I got from you is that it's a new tool, and I can only set it on planets I haven't already colonized? I'll test it out again.
by
Sat Feb 02, 2013 1:31 am
Forum: » Stage - Space
Topic: Place More Colonies in Space Stage!!!
Replies: 5
Views: 10725

Re: Place More Colonies in Space Stage!!!

I don't entirely understand what you mean by "but within the time (and only on a new planet)"

I'll go ahead and test it, though.

I tried it, didn't work.
by
Sat Feb 02, 2013 1:28 am
Forum: Mod Ideas
Topic: Unlimited colonies?
Replies: 5
Views: 6441

Re: Unlimited colonies?

Thank you, I'll test it out.
by
Thu Jan 31, 2013 10:47 am
Forum: Mod Ideas
Topic: Unlimited colonies?
Replies: 5
Views: 6441

Re: Unlimited colonies?

I'd look for/download this mod, but I'm not sure it would work even if I did find it. I'd also learn to do this myself, but my PC died and I'm using a Mac. Anyways, could someone probably update/make this mod, because I honestly would like to produce more spice in a certain amount of time. I can ea...
by
Wed Jan 30, 2013 11:38 pm
Forum: Mod Ideas
Topic: Unlimited colonies?
Replies: 5
Views: 6441

Unlimited colonies?

I'd look for/download this mod, but I'm not sure it would work even if I did find it.

I'd also learn to do this myself, but my PC died and I'm using a Mac.

Anyways, could someone probably update/make this mod, because I honestly would like to produce more spice in a certain amount of time.
by
Sat Nov 10, 2012 7:06 pm
Forum: Editor Mods
Topic: AdventureProps v4 Released!
Replies: 125
Views: 148315

Re: AdventureProps is Here!

Aww.. Thanks anyway.
by
Fri Nov 09, 2012 11:26 pm
Forum: Editor Mods
Topic: AdventureProps v4 Released!
Replies: 125
Views: 148315

Re: AdventureProps is Here!

camben wrote:What is the c&c editor background?
Well, like the background of with a Mushroom forest or an Apocalyptic city.

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