Search found 147 matches

by GIRGHGH
Sat Dec 07, 2013 5:17 pm
Forum: Discussion
Topic: My best DarkSpore Heros!
Replies: 17
Views: 25469

Re: My best DarkSpore Heros!

And the last for now. I may be adding more. :D
by GIRGHGH
Sat Dec 07, 2013 5:16 pm
Forum: Discussion
Topic: My best DarkSpore Heros!
Replies: 17
Views: 25469

Re: My best DarkSpore Heros!

Continued...
by GIRGHGH
Sat Dec 07, 2013 5:13 pm
Forum: Discussion
Topic: My best DarkSpore Heros!
Replies: 17
Views: 25469

Re: My best DarkSpore Heros!

Continued...
by GIRGHGH
Sat Dec 07, 2013 5:12 pm
Forum: Discussion
Topic: My best DarkSpore Heros!
Replies: 17
Views: 25469

Re: My best DarkSpore Heros!

Continued...
by GIRGHGH
Sat Dec 07, 2013 5:10 pm
Forum: Discussion
Topic: My best DarkSpore Heros!
Replies: 17
Views: 25469

My best DarkSpore Heros!

Here are some of my best DarkSpore creations! More later. :D
by GIRGHGH
Tue Dec 03, 2013 4:27 pm
Forum: Mod Ideas
Topic: Merge empires
Replies: 13
Views: 11443

Re: Merge empires

There is always the superpower tool for Zealots. But that makes people near you mad...
by GIRGHGH
Tue Dec 03, 2013 4:26 pm
Forum: Mod Ideas
Topic: Disguise props in adventure editor
Replies: 7
Views: 9527

Re: Disguise props in adventure editor

I know that too. You said You could make a vehicle a creature with a bug in response to The example in the original post. You LIED!(said jokingly and not seriously :? )
by GIRGHGH
Sat Nov 30, 2013 8:56 am
Forum: Editor Mods
Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
Replies: 78
Views: 130055

Re: 100 points adventures, infinite complexity on adventures

i just used t-search to change the amount of points my captain has after every mission. I only needed to play 11 adventure of any point range. There was a very big supply of Clark and Stanley adventures available.
by GIRGHGH
Fri Nov 29, 2013 5:38 pm
Forum: Modding
Topic: Request: May be a bit soon...
Replies: 0
Views: 7800

Request: May be a bit soon...

Is there a way to make an 101st hero that is a Grox? If you can replace it, could you make it's main attack a Zewatt Beam and also make it have time bubble? This is for WAY in the future and I don't expect it any time soon, but I know that everybody wants a Grox in this game. Also, nice job with you...
by GIRGHGH
Fri Nov 29, 2013 5:05 pm
Forum: Mod Ideas
Topic: Disguise props in adventure editor
Replies: 7
Views: 9527

Re: Disguise props in adventure editor

You can disguise a vehicle as a creature? Please show my how this is done! :o
by GIRGHGH
Mon Nov 25, 2013 3:09 pm
Forum: Part Mods
Topic: [V1.4] Rob55Rod's Custom Parts Mod - Requests Closed
Replies: 83
Views: 98148

Re: [V1.4] Rob55Rod's Custom Parts Mod - Taking Requests!

How's this going along? :|
by GIRGHGH
Sat Nov 23, 2013 11:57 am
Forum: Miscellaneous Mods
Topic: DUSK SPORE............................
Replies: 113
Views: 106543

Re: DUSK SPORE............................

The last post was a year ago. I'm sorry to say this, but it looks like that may not happen. :(
by GIRGHGH
Tue Nov 19, 2013 8:31 pm
Forum: Discussion
Topic: Glitchy Discovery
Replies: 5
Views: 15227

Re: Glitchy Discovery

Here's one I found to be cool because it looks like a race-track with a finish line. :D
Sorry about the double post. :?
by GIRGHGH
Tue Nov 19, 2013 8:27 pm
Forum: Discussion
Topic: Glitchy Discovery
Replies: 5
Views: 15227

Glitchy Discovery

If you have heard of the mysterious GIF pictures box, you may think it's all gibber-gibber, but I found something that is slightly sensible! Don't say no it means nothing, but if you do, I wont say wrong. I simply think it's cool. :geek:
by GIRGHGH
Sun Nov 10, 2013 6:40 pm
Forum: Modding
Topic: THINGS NEVER CHANGE released!!!!
Replies: 9
Views: 17679

Re: THINGS NEVER CHANGE released!!!!

1: I meant sporemods, yes
2: I have seen that video too
by GIRGHGH
Sun Nov 10, 2013 12:48 pm
Forum: Modding
Topic: THINGS NEVER CHANGE released!!!!
Replies: 9
Views: 17679

Re: THINGS NEVER CHANGE released!!!!

So, It just replaces blitz's mouth with that mouth...
The video didn't clear anything up, so thanks.
I can't wait until there's more stuff for darkspore.
by GIRGHGH
Sun Nov 10, 2013 11:41 am
Forum: Mod Ideas
Topic: Darkspore abilities
Replies: 7
Views: 7597

Re: Darkspore abilities

Well, I've seen a mod by davo that summons a fish. Could the animations be switched to strike 1, but the attack remain thew same? Strike 1 looks a lot like the dark spore summon animation.
by GIRGHGH
Sat Nov 09, 2013 3:22 pm
Forum: Mod Ideas
Topic: Darkspore abilities
Replies: 7
Views: 7597

Re: Darkspore abilities

By animations, I meant the creature's movements. The sounds and fire and stuff wouldn't appear.
by GIRGHGH
Sat Nov 09, 2013 3:20 pm
Forum: Modding
Topic: THINGS NEVER CHANGE released!!!!
Replies: 9
Views: 17679

Re: THINGS NEVER CHANGE released!!!!

Does it perminatly change this? I'm worried it'll be mess it up. Can I control the mod at all?
by GIRGHGH
Fri Nov 08, 2013 9:59 pm
Forum: Mod Ideas
Topic: Darkspore abilities
Replies: 7
Views: 7597

Re: Darkspore abilities

Those kinds of things like summoning can't happen, but the animations are copy-able I presume. The effects cant't be copied either. Only animations really. I wonder If Davo knows where those are...

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