Search found 260 matches

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Mon Jan 23, 2017 4:20 pm
Forum: Part Mods
Topic: dead
Replies: 162
Views: 188000

Re: Strange and Beautiful: Unique creature parts!

I am trying to fix the "Mega dimples" in my mouth parts.. but I have no idea what's causing them.
by
Fri Jan 20, 2017 6:48 pm
Forum: Part Mods
Topic: dead
Replies: 162
Views: 188000

Re: Strange and Beautiful: Unique creature parts!

Dinosaurs are too default and not interesting for me to make. I am leaving it up to people who actually want dinosaurs in their game.
by
Fri Jan 20, 2017 3:23 pm
Forum: Part Mods
Topic: dead
Replies: 162
Views: 188000

Re: Strange and Beautiful: Unique creature parts!

Sorry, but I am not doing any dinosaur parts. not strange enough..
by
Thu Jan 19, 2017 3:33 pm
Forum: Mod Ideas
Topic: Darker nights
Replies: 1
Views: 3870

Darker nights

Hello once again. I know that making a darker night time in spore is completely possible, but the only mod that features it that I am aware of is ForgottenSpore. I really just want to make Darker nights by itself and no other things added to the mod. I am wondering what file I need to edit (and what...
by
Wed Jan 11, 2017 4:03 pm
Forum: Part Mods
Topic: dead
Replies: 162
Views: 188000

Re: Strange and Beautiful: Unique creature parts!

rob55rod wrote:
Rockstar_Dragon wrote:Sometimes the bones don't assign all the vertices to them. I have no idea how to fix these model issues right now.
You tried the "normalize all" trick (and unchecked "lock active"), correct?
I do that to all of my parts. it helps me with exporting.
by
Tue Jan 10, 2017 5:25 pm
Forum: Part Mods
Topic: dead
Replies: 162
Views: 188000

Re: Strange and Beautiful: Unique creature parts!

Sometimes the bones don't assign all the vertices to them. I have no idea how to fix these model issues right now.
by
Sat Jan 07, 2017 4:26 pm
Forum: Part Mods
Topic: dead
Replies: 162
Views: 188000

Re: Strange and Beautiful: Unique creature parts!

Oh yeah.. I am slow pushing out new updates for you all. In all honesty I haven't been making new parts.

I was going to work on some new ears, so don't worry everyone! this mod is still alive!
by
Sat Jan 07, 2017 1:11 pm
Forum: Buildings
Topic: Python Paradise Building set
Replies: 2
Views: 11068

Re: Python Paradise Building set

Thank you Arko22, I might make some more buildings for you all to look at and/or download too.
by
Fri Jan 06, 2017 7:28 pm
Forum: Buildings
Topic: Python Paradise Building set
Replies: 2
Views: 11068

Python Paradise Building set

These modern style buildings were made for my very strange civilization of snake headed Vorpri, who are modern space cowboys. They come as a set, but if the tags don't come with the .png files, please set the tag to "set:python" without the quotation marks, so that only the buildings withi...
by
Mon Jan 02, 2017 3:18 pm
Forum: Mod Ideas
Topic: Aquatic Parts
Replies: 23
Views: 32795

Re: Aquatic Parts

Image

How's this? :D
by
Mon Jan 02, 2017 11:55 am
Forum: Mod Help
Topic: The Ultimate Data Folder guide.
Replies: 8
Views: 25141

Re: The Ultimate Data Folder guide.

This site needs an upvote option XD
by
Sun Jan 01, 2017 12:45 pm
Forum: Mod Ideas
Topic: Aquatic Parts
Replies: 23
Views: 32795

Re: Aquatic Parts

Oh I could try.

Maybe I should make a Strange and Beautiful aquatic edition!
by
Sat Dec 31, 2016 4:34 pm
Forum: General Discussion
Topic: CLG2 lines in Consequence file
Replies: 2
Views: 7227

Re: CLG2 lines in Consequence file

:O Maybe so!
by
Fri Dec 30, 2016 1:34 pm
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 49762

Re: Custom Starting Cell

Yeah. a lot...

DI 9.r, Strange and beautiful(of course), a couple of Davo's Creature stage mods(infinite flight and stuff),Some user made mods that change the spice system, and the realistic star systems mod.

I put this mod near the top of the load order if that helps any...
by
Fri Dec 30, 2016 11:59 am
Forum: » Stage - Space
Topic: Gaming System Badges
Replies: 4
Views: 9910

Re: Gaming System Badges

Glad PC master race is #1 highest rank XD
by
Fri Dec 30, 2016 11:52 am
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 49762

Re: Custom Starting Cell

eme12 wrote:
Rockstar_Dragon wrote:I started cell stage with the balanced version, and the editor didn't pop up..

Is there some kind of gamestate command I need to use?
I didn't have to use a game state command. Did you place the package in SPORE Galactic Adventures/Data?
yes I did
by
Fri Dec 30, 2016 10:33 am
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 49762

Re: Custom Starting Cell

I started cell stage with the balanced version, and the editor didn't pop up..

Is there some kind of gamestate command I need to use?
by
Thu Dec 29, 2016 10:54 am
Forum: » Stage - Cell
Topic: Custom Starting Cell
Replies: 34
Views: 49762

Re: Custom Starting Cell

Neat! *downloading now*
by
Wed Dec 28, 2016 4:21 pm
Forum: » Stage - Cell
Topic: Play as Megamouth
Replies: 10
Views: 21137

Re: Play as Megamouth

wow. Crazy idea. Glad I wouldn't be starting as a minno XD

would i still be able to evolve and edit my cell?
by
Wed Dec 28, 2016 3:15 pm
Forum: » Stage - Space
Topic: Commodore 64 Badge
Replies: 3
Views: 6505

Re: Commodore 64 Badge

Yes... that's hilarious.

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