Search found 147 matches
- Sat Mar 08, 2014 5:35 pm
- Forum: Mod Help
- Topic: darkspore wtf u no work?
- Replies: 7
- Views: 7804
Re: darkspore wtf u no work?
All that and THAT's what you noticed?
- Sat Mar 08, 2014 12:15 pm
- Forum: Mod Help
- Topic: darkspore wtf u no work?
- Replies: 7
- Views: 7804
- Thu Mar 06, 2014 7:14 pm
- Forum: Mod Ideas
- Topic: Cannibalism?
- Replies: 3
- Views: 4412
Re: Cannibalism?
As far as I know, everybody's still modding other than Davo.
- Thu Mar 06, 2014 5:39 pm
- Forum: Mod Help
- Topic: Creature Stage - More idles? Unlock abilities?
- Replies: 2
- Views: 4354
Re: Creature Stage - More idles? Unlock abilities?
There are issues with having abilities without need of a target. Also, I don't believe animations can be changed/added. But I'm not a modder really, so I'd pm somebody on here who is to look at this.
- Wed Mar 05, 2014 6:58 pm
- Forum: General Discussion
- Topic: Oh ForgottenSpore, my friend
- Replies: 14
- Views: 16086
Re: Oh ForgottenSpore, my friend
I couldn't find ANY working mods from F.S. Some looked cool, but didn't work at all. Some of the only mods I was looking for once (mainly for the tribal phase) were all too old to work. Nothing modern concerning mods in that part of the game.
- Fri Feb 28, 2014 6:54 pm
- Forum: Mod Discussion
- Topic: Cell Editor Parts
- Replies: 5
- Views: 6422
Re: Cell Editor Parts
Add the script to everything and see what that affects?
Re: Digging?
They are if you're davo >:]
Too bad he stopped modding RIGHT when I started coming up with ideas, but I understand.
Too bad he stopped modding RIGHT when I started coming up with ideas, but I understand.
- Fri Feb 21, 2014 11:44 am
- Forum: Mod Ideas
- Topic: auto blaster.
- Replies: 3
- Views: 4867
Re: auto blaster.
They don't seem to respond to every topic.
Digging?
Could somebody make a mod for and ability that makes a small depression in the ground under your creature, allowing you to dig and sculpt a bit in the creature/adventure stage? Is it even possible? If it is then please make it.
- Mon Feb 17, 2014 9:52 am
- Forum: Mod Ideas
- Topic: Invisible Creature Mode?
- Replies: 3
- Views: 5286
Invisible Creature Mode?
Sometimes I feel like just NOT seeing my creature. Can this be done? I know if you zoom through the creature's head it goes invisible... I'd like this for adventure purposes, filming and what not, making it look like the watcher is in the story. It could replace sneak and stay on even when attacking...
- Sun Feb 16, 2014 8:41 pm
- Forum: Part Mods
- Topic: [V1.4] Rob55Rod's Custom Parts Mod - Requests Closed
- Replies: 83
- Views: 98151
Re: Rob55Rod's CUSTOM PARTS!!!! Taking Requests!!!
[url- http://www.spore.com/sporepedia#qry=usr-Zanthoria%7C500898552452%3Asast-500939688635[img]http://static.spore.com/static/image/500/939/688/500939688635_lrg.png[/img] This one looks best from up front. These are all the one I got! :mrgreen: I like it. Thank you! :mrgreen: This is my alt btw, I ...
- Mon Feb 10, 2014 2:19 pm
- Forum: Mod Ideas
- Topic: I want spore the forgoten but wichout those features.
- Replies: 3
- Views: 5660
Re: I want spore the forgoten but wichout those features.
I like the removal of quick cell and the removal of grox, but raid/bio hazard decrease is a relief.
All I hear is beep beep! Beep beep! Beep beep! All game long!And I don't want choosing walls removed. Maybe make it cost 50 sporebucks.
All I hear is beep beep! Beep beep! Beep beep! All game long!And I don't want choosing walls removed. Maybe make it cost 50 sporebucks.
- Tue Feb 04, 2014 1:52 pm
- Forum: Mod Discussion
- Topic: Mod request.
- Replies: 9
- Views: 9919
Re: Mod request.
Lol.rob55rod wrote: There's Such a mod?
- Wed Jan 29, 2014 9:54 pm
- Forum: Mod Ideas
- Topic: Disable Epic Fire Breath in GA
- Replies: 7
- Views: 6869
Re: Disable Epic Fire Breath in GA
This is annoying. In the creature stage epics only do that if they have spit.
- Mon Jan 20, 2014 12:07 pm
- Forum: Mod Ideas
- Topic: Horizontal GA Tunnels?
- Replies: 3
- Views: 5074
Re: Horizontal GA Tunnels?
I've seen that kinda stuf, not what I meant.
- Sun Jan 19, 2014 11:12 am
- Forum: Mod Ideas
- Topic: Horizontal GA Tunnels?
- Replies: 3
- Views: 5074
Horizontal GA Tunnels?
Is there a way to make a GA terra-sulpt that makes horizontal tunnels? That would be very handy.
- Fri Jan 17, 2014 5:42 am
- Forum: Help
- Topic: Darkspore logging in
- Replies: 1
- Views: 3667
Re: Darkspore logging in
What system do you run it on? I think it's for windos xp or maybe windows vista. Perhaps windows 7 but I don't know.
- Thu Jan 16, 2014 9:32 pm
- Forum: Help
- Topic: Mod: Extending Mind Meld Help
- Replies: 17
- Views: 14182
Re: Mod: Extending Mind Meld Help
Funny story about this, once I used mind meld on an enemy I was supposed to kill and he glitched and didn't turn back, so I couldn't kill him, had to restart.
- Thu Jan 09, 2014 5:29 am
- Forum: Help
- Topic: Greyed out abilities in creature stage?
- Replies: 3
- Views: 4529
Re: Greyed out abilities in creature stage?
C&C comes before GA and 5.1 comes right after spore.
- Thu Jan 02, 2014 12:24 pm
- Forum: Editor Mods
- Topic: [WIP]Adventure Water Effect
- Replies: 43
- Views: 65835
Re: [WIP]Adventure Water Effect
Look at what I made!:
http://www.spore.com/sporepedia#qry=usr ... 5%3Apg-120
http://www.spore.com/sporepedia#qry=usr ... 5%3Apg-120