Search found 67 matches

by
Fri Oct 27, 2017 2:08 am
Forum: » Stage - Space
Topic: Updated Genetic Library Mod
Replies: 9
Views: 18240

Re: Updated Genetic Library Mod

you didn't even say how to use it.... or even link to the thread of the original. Sounds awesome but absolutely useless due to complete lack of instruction on how to use it And if it weren't for somebody asking we wouldn't even know what it does... You should probably work on your communication ski...
by
Fri Dec 30, 2016 5:00 pm
Forum: » Stage - Space
Topic: Updated Genetic Library Mod
Replies: 9
Views: 18240

Re: Updated Genetic Library Mod

windblade wrote:what does exactly this do?
It takes a creature of your choice from the sporepedia and adds it to your cargohold
by
Fri Dec 30, 2016 2:44 am
Forum: » Stage - Space
Topic: Updated Genetic Library Mod
Replies: 9
Views: 18240

Updated Genetic Library Mod

For some reason, the original genetic library mod by Parkaboy didn't work on my copy of spore. To fix this, I made a new version of the mod so hopefully this will work for everyone else as well. (Keep in mind that I don't have bot parts installed so results may vary)
by
Sun Dec 25, 2016 1:42 am
Forum: » Stage - Space
Topic: Simply Spice - 50 New Spices & Growing!
Replies: 46
Views: 87314

Re: Simply Spice - 50 New Spices & Growing!

Hey everyone! The solution to the low price problem is pretty simple, just add maybe one or two zeros to the spice you desire to the base price using spore master. Though I may have added a little too many zeros cause the results were. Amusing to say the least http://orig00.deviantart.net/2617/f/201...
by
Sun Feb 21, 2016 5:23 pm
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 420165

Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE

A fun recreation http://i920.photobucket.com/albums/ad45/Saltdfrost/Naked%20Promie_zps6ra5wnny.png http://i920.photobucket.com/albums/ad45/Saltdfrost/Promie1_zpsfyedpdqh.png My favorite things are cute creatures that are just so pissed off and decide to kill everyone Other angles: http://i920.photob...
by
Sun Feb 21, 2016 3:39 pm
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 420165

Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE

rob55rod wrote:
FrostieBunny wrote:-snip-
...did somebody leak the 9.r feature lists? Seems like I'm getting a lot of requests for features which are already planned or added... :lol:
HELL YEAH B>

Awesome, I'm very excited now
by
Sun Feb 21, 2016 3:01 pm
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 420165

Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE

Hello, it's been awhile since I've been here lmao. This admittedly, is the only thing that made me decide to boot up spore after haven't doing so in a year :p Anyway, nice work with the new armor, rob. I like how it looks, esp the blue and dark grey color scheme. Speaking of which, I have a request....
by
Sun Mar 15, 2015 5:28 pm
Forum: Mod Ideas
Topic: New Sporemaster Model Type?
Replies: 60
Views: 52908

Re: New Sporemaster Model Type?

How is the progress going on this?
by
Sun Jul 20, 2014 3:43 am
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3017
Views: 2875383

Re: Dark Injection v9 How to get Darkspore parts into Spore.

Is this compatible with Mac? Yes, by definition. There is no way a Spore mod can be incompatible with any given operating system. The real question is is your computer compatible with the mod? (because invisible limbs work better with some graphics cards then others and infinite complexity can be v...
by
Thu Jul 17, 2014 5:13 pm
Forum: Mod Ideas
Topic: using monolith on planets in the SOL system
Replies: 3
Views: 6006

Re: using monolith on planets in the SOL system

The monolith from that package does not work in the sol system. Try this https://www.youtube.com/watch?v=uC_WEmDG0Rk&list=UUzHn8VERiHP7hlAVDdli3Hg http://www.forgottenspore.com/#!monolith-earth/c1tye This can uplift any species on any planet. I wanted to make it a brand new tool like Monolith 2...
by
Thu Jul 17, 2014 5:11 pm
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3017
Views: 2875383

Re: Dark Injection v9 How to get Darkspore parts into Spore.

This mod has come a long way, I remember when it was just heads that were available..
by
Thu Jul 17, 2014 5:11 pm
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3017
Views: 2875383

Re: Dark Injection v9 How to get Darkspore parts into Spore.

This mod has come a long way, I remember when it was just heads that were available..

This is probably the most accomplished spore mod I've ever seen.
by
Thu Jul 17, 2014 2:14 am
Forum: Mod Ideas
Topic: using monolith on planets in the SOL system
Replies: 3
Views: 6006

using monolith on planets in the SOL system

Basically the title, can anyone do this for me? Or at least tell me how to mod it?
by
Sun Jul 13, 2014 11:52 pm
Forum: Mod Help
Topic: Spore master error
Replies: 1
Views: 4166

Re: Spore master error

Fixed it by reinstalling sporemaster.
by
Sun Jul 13, 2014 11:40 pm
Forum: Mod Help
Topic: Spore master error
Replies: 1
Views: 4166

Spore master error

Whenever I try unpacking game files, this happens:

Image
by
Fri May 23, 2014 1:34 pm
Forum: Mod Ideas
Topic: Happy Matter Bomb
Replies: 0
Views: 3159

Happy Matter Bomb

I have no access to sporemaster anymore so I have a mod request:

In spacestage, I'd like the antimatter bomb to have a relations increase of 100 but still be able to destroy things. I tried doing this myself but it didn't work. Could someone fulfill this request?
by
Fri May 23, 2014 1:31 pm
Forum: » Stage - Space
Topic: Happy-Matter Bomb "It's like the Anti Matter, but happier!"
Replies: 5
Views: 9889

Re: Happy-Matter Bomb "It's like the Anti Matter, but happie

grandrice wrote:It dosent work, does bot show up my game, I tried removing anit matter bomb and buyying more and it dosent work.

I know this, I tried to get it to work myself but I couldn't. There's also the fact that I don't have access to sporemaster anymore so I can't fix it.
by
Mon Dec 23, 2013 12:44 am
Forum: Editor Mods
Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
Replies: 78
Views: 129272

Re: 100 points adventures, infinite complexity on adventures

I decided to reinstall the game after quitting just to use this. I'll check it out after it finishes installing.
by
Sat May 18, 2013 2:45 pm
Forum: Miscellaneous Mods
Topic: Ultimate Graphics Mod. Change the Spore Interface now!
Replies: 16
Views: 41168

Re: Ultimate Graphics Mod. Change the Spore Interface now!

I can't, sporemaster doesn't work with the Mac.
by
Fri May 17, 2013 11:16 pm
Forum: Miscellaneous Mods
Topic: Ultimate Graphics Mod. Change the Spore Interface now!
Replies: 16
Views: 41168

Re: Ultimate Graphics Mod. Change the Spore Interface now!

My problem with the creature on the civilization list doesn't really look like it came from the civilization stage, FYI.

Otherwise, nice job even if I don't really agree with the choice of some creatures on the cards.

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