Search found 67 matches
- Fri Oct 27, 2017 2:08 am
- Forum: » Stage - Space
- Topic: Updated Genetic Library Mod
- Replies: 9
- Views: 18399
Re: Updated Genetic Library Mod
you didn't even say how to use it.... or even link to the thread of the original. Sounds awesome but absolutely useless due to complete lack of instruction on how to use it And if it weren't for somebody asking we wouldn't even know what it does... You should probably work on your communication ski...
- Fri Dec 30, 2016 5:00 pm
- Forum: » Stage - Space
- Topic: Updated Genetic Library Mod
- Replies: 9
- Views: 18399
Re: Updated Genetic Library Mod
It takes a creature of your choice from the sporepedia and adds it to your cargoholdwindblade wrote:what does exactly this do?
- Fri Dec 30, 2016 2:44 am
- Forum: » Stage - Space
- Topic: Updated Genetic Library Mod
- Replies: 9
- Views: 18399
Updated Genetic Library Mod
For some reason, the original genetic library mod by Parkaboy didn't work on my copy of spore. To fix this, I made a new version of the mod so hopefully this will work for everyone else as well. (Keep in mind that I don't have bot parts installed so results may vary)
- Sun Dec 25, 2016 1:42 am
- Forum: » Stage - Space
- Topic: Simply Spice - 50 New Spices & Growing!
- Replies: 46
- Views: 88084
Re: Simply Spice - 50 New Spices & Growing!
Hey everyone! The solution to the low price problem is pretty simple, just add maybe one or two zeros to the spice you desire to the base price using spore master. Though I may have added a little too many zeros cause the results were. Amusing to say the least http://orig00.deviantart.net/2617/f/201...
- Sun Feb 21, 2016 5:23 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 422189
Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE
A fun recreation http://i920.photobucket.com/albums/ad45/Saltdfrost/Naked%20Promie_zps6ra5wnny.png http://i920.photobucket.com/albums/ad45/Saltdfrost/Promie1_zpsfyedpdqh.png My favorite things are cute creatures that are just so pissed off and decide to kill everyone Other angles: http://i920.photob...
- Sun Feb 21, 2016 3:39 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 422189
Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE
HELL YEAH B>rob55rod wrote:...did somebody leak the 9.r feature lists? Seems like I'm getting a lot of requests for features which are already planned or added...FrostieBunny wrote:-snip-
Awesome, I'm very excited now
- Sun Feb 21, 2016 3:01 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 422189
Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE
Hello, it's been awhile since I've been here lmao. This admittedly, is the only thing that made me decide to boot up spore after haven't doing so in a year :p Anyway, nice work with the new armor, rob. I like how it looks, esp the blue and dark grey color scheme. Speaking of which, I have a request....
- Sun Mar 15, 2015 5:28 pm
- Forum: Mod Ideas
- Topic: New Sporemaster Model Type?
- Replies: 60
- Views: 53037
Re: New Sporemaster Model Type?
How is the progress going on this?
- Sun Jul 20, 2014 3:43 am
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886101
Re: Dark Injection v9 How to get Darkspore parts into Spore.
Is this compatible with Mac? Yes, by definition. There is no way a Spore mod can be incompatible with any given operating system. The real question is is your computer compatible with the mod? (because invisible limbs work better with some graphics cards then others and infinite complexity can be v...
- Thu Jul 17, 2014 5:13 pm
- Forum: Mod Ideas
- Topic: using monolith on planets in the SOL system
- Replies: 3
- Views: 6039
Re: using monolith on planets in the SOL system
The monolith from that package does not work in the sol system. Try this https://www.youtube.com/watch?v=uC_WEmDG0Rk&list=UUzHn8VERiHP7hlAVDdli3Hg http://www.forgottenspore.com/#!monolith-earth/c1tye This can uplift any species on any planet. I wanted to make it a brand new tool like Monolith 2...
- Thu Jul 17, 2014 5:11 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886101
Re: Dark Injection v9 How to get Darkspore parts into Spore.
This mod has come a long way, I remember when it was just heads that were available..
- Thu Jul 17, 2014 5:11 pm
- Forum: Modding
- Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
- Replies: 3017
- Views: 2886101
Re: Dark Injection v9 How to get Darkspore parts into Spore.
This mod has come a long way, I remember when it was just heads that were available..
This is probably the most accomplished spore mod I've ever seen.
This is probably the most accomplished spore mod I've ever seen.
- Thu Jul 17, 2014 2:14 am
- Forum: Mod Ideas
- Topic: using monolith on planets in the SOL system
- Replies: 3
- Views: 6039
using monolith on planets in the SOL system
Basically the title, can anyone do this for me? Or at least tell me how to mod it?
- Sun Jul 13, 2014 11:52 pm
- Forum: Mod Help
- Topic: Spore master error
- Replies: 1
- Views: 4198
Re: Spore master error
Fixed it by reinstalling sporemaster.
- Sun Jul 13, 2014 11:40 pm
- Forum: Mod Help
- Topic: Spore master error
- Replies: 1
- Views: 4198
Spore master error
Whenever I try unpacking game files, this happens:
- Fri May 23, 2014 1:34 pm
- Forum: Mod Ideas
- Topic: Happy Matter Bomb
- Replies: 0
- Views: 3167
Happy Matter Bomb
I have no access to sporemaster anymore so I have a mod request:
In spacestage, I'd like the antimatter bomb to have a relations increase of 100 but still be able to destroy things. I tried doing this myself but it didn't work. Could someone fulfill this request?
In spacestage, I'd like the antimatter bomb to have a relations increase of 100 but still be able to destroy things. I tried doing this myself but it didn't work. Could someone fulfill this request?
- Fri May 23, 2014 1:31 pm
- Forum: » Stage - Space
- Topic: Happy-Matter Bomb "It's like the Anti Matter, but happier!"
- Replies: 5
- Views: 9964
Re: Happy-Matter Bomb "It's like the Anti Matter, but happie
grandrice wrote:It dosent work, does bot show up my game, I tried removing anit matter bomb and buyying more and it dosent work.
I know this, I tried to get it to work myself but I couldn't. There's also the fact that I don't have access to sporemaster anymore so I can't fix it.
- Mon Dec 23, 2013 12:44 am
- Forum: Editor Mods
- Topic: Adventures: Infinite Complexity - 100 points - Extra Size mod!!
- Replies: 78
- Views: 130055
Re: 100 points adventures, infinite complexity on adventures
I decided to reinstall the game after quitting just to use this. I'll check it out after it finishes installing.
- Sat May 18, 2013 2:45 pm
- Forum: Miscellaneous Mods
- Topic: Ultimate Graphics Mod. Change the Spore Interface now!
- Replies: 16
- Views: 41323
Re: Ultimate Graphics Mod. Change the Spore Interface now!
I can't, sporemaster doesn't work with the Mac.
- Fri May 17, 2013 11:16 pm
- Forum: Miscellaneous Mods
- Topic: Ultimate Graphics Mod. Change the Spore Interface now!
- Replies: 16
- Views: 41323
Re: Ultimate Graphics Mod. Change the Spore Interface now!
My problem with the creature on the civilization list doesn't really look like it came from the civilization stage, FYI.
Otherwise, nice job even if I don't really agree with the choice of some creatures on the cards.
Otherwise, nice job even if I don't really agree with the choice of some creatures on the cards.