Search found 9 matches

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Sun Feb 16, 2020 4:00 pm
Forum: DI 9.r Bug Reports
Topic: [UI/LAYOUT] Misaligned Button Hitbox? Misaligned Cursor?
Replies: 1
Views: 3177

[UI/LAYOUT] Misaligned Button Hitbox? Misaligned Cursor?

Sorry in advance if this is a duplicate problem. I skimmed through the other submitted issues and didn't find one like this. I have a problem with the Darkspore UI and/or UI layout. When I hover my cursor over any clickable element (buttons, creature parts, creature spine, etc.) the actual clickable...
by
Thu Jun 02, 2016 5:17 pm
Forum: Mod Ideas
Topic: Archetype Voice Parts?
Replies: 4
Views: 6042

Re: Archetype Voice Parts?

I would do this myself if Spore's modding scene was anything like the Sims 3's, since I have more experience with the latter. Maybe when Sporemodder is released it'll make this endeavor easier.
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Wed Jun 01, 2016 9:36 pm
Forum: Mod Ideas
Topic: Archetype Voice Parts?
Replies: 4
Views: 6042

Re: Archetype Voice Parts?

The more I think about this idea, the more plausible it seems. Theoretically it would work like how beaks and insectoid mouths change their voices in the Tribal stage or in adventures. The creature voices for these voice parts would be silent while in adventures they would use their respective arche...
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Tue May 24, 2016 8:15 pm
Forum: » Stage - Space
Topic: AdvancedLife v0.32
Replies: 41
Views: 62681

Re: AdvancedLife v0.2

Thanks for mentioning this. I have already changed this on my file. You will see this change in my next update post (I'm excited, there's so many changes!) While I'm at it, is there anything else you like/dislike? There's not much that I can say about this mod yet, as I am still exploring its featu...
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Tue May 24, 2016 6:02 pm
Forum: » Stage - Space
Topic: AdvancedLife v0.32
Replies: 41
Views: 62681

Re: AdvancedLife v0.2

I don't really like the fact that the main file replaces colony walls with Grox walls; kinda degrades the uniqueness of the Grox. Maybe you could merge it with one of the Grox expansions or create a new component?
by
Wed May 18, 2016 5:31 am
Forum: Help
Topic: Pollination Problem
Replies: 3
Views: 5589

Re: Pollination Problem

Aw, that sucks. I'll have to put some time aside to reinstall.
Thanks for the response
by
Sat May 14, 2016 10:50 pm
Forum: Help
Topic: Pollination Problem
Replies: 3
Views: 5589

Pollination Problem

Alright, so a while ago I was messing around with the flora editor. At one point I accidentally saved a plant without tagging it with "gaprop," meaning it will pollinate and potentially cause a crash with the Staff of Life. I tried deleting it (both in-game and in my Spore Creations folder...
by
Sun May 01, 2016 11:42 am
Forum: Mod Ideas
Topic: Archetype Voice Parts?
Replies: 4
Views: 6042

Archetype Voice Parts?

So, a few days ago I decided to travel around in the space stage and listen to various archetypes' voices. I then thought how useful these voices would be for adventures. Is it possible to apply the archetype voices to creature parts, like how Dark Injection does it? If so, would it even be observab...
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Sat Mar 05, 2016 7:51 pm
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 423
Views: 420303

Re: Dark Injection 9.r - MINI-RELEASE NOW AVAILABLE

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This is all I get with this mod. Trying to open the details crashes the game. All other tabs open the panel the tab to their left should open. Davo's V9 works just fine. I have no other mods. Is there a solution for this?

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