Outfitter TF2 Mode allows hats and other outfitter parts to be stacked onto one another.
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12-24-2020
Due to an unexpected database update fail, the forum had to undergo a reset to an August backup. This sadly means all new user registations and content posted between 08-08-2020 and 12-24-2020 has been wiped. We apologize for the inconvenience and have taken measures to prevent this error from happening in the future.
12-26-2020
Interested in a moderator position? Speak with Rob55Rod or Darhagonable on my personal Discord server or the official Spore Modding Community Discord server.
Due to an unexpected database update fail, the forum had to undergo a reset to an August backup. This sadly means all new user registations and content posted between 08-08-2020 and 12-24-2020 has been wiped. We apologize for the inconvenience and have taken measures to prevent this error from happening in the future.
12-26-2020
Interested in a moderator position? Speak with Rob55Rod or Darhagonable on my personal Discord server or the official Spore Modding Community Discord server.
Search found 3863 matches
- Sun Jan 03, 2021 8:57 am
- Forum: Editor Mods
- Topic: Outfitter TF2 Mode
- Replies: 0
- Views: 179
- Fri Jul 24, 2020 9:52 am
- Forum: Mod Request
- Topic: Default Hands and Feet Parts Mod?
- Replies: 1
- Views: 330
Re: Default Hands and Feet Parts Mod?
I think it would be great to have the default hands and feet of all of the limbs included as selectable options in the creature creator. The names of these four parts are Bulbous Fingers (default hands), Pads (default feet), Extractor (exoskeleton hands) and Peppergrabbers (exoskeleton feet). http:...
- Fri Jul 24, 2020 9:48 am
- Forum: Miscellaneous Mods
- Topic: The ultimate graphics fix topic.
- Replies: 11
- Views: 19124
Re: The ultimate graphics fix topic.
Actually it does, so clearly there's more to whatever problem you've encountered than that. Care to elaborate on what you did, and what went wrong after doing so?TheFoxH0UND wrote:Unfortunately, this mod does not work.
- Fri Jul 24, 2020 9:46 am
- Forum: Mod Request
- Topic: More starting planets?
- Replies: 1
- Views: 301
Re: More starting planets?
Easy, just use up the ones that already exist.
- Fri Jul 24, 2020 9:46 am
- Forum: FAQ, Info, and Help
- Topic: Official Dark Injection FAQ! Answers and Fixes!
- Replies: 694
- Views: 328616
Re: Official Dark Injection FAQ! Answers and Fixes!
Can you please show me this log?TheRealMaxolotl wrote:When I go to launch it, it opens spore for a second, then closes itself. It does not report any kind of crash. I was never given an error message, but the log says there was a problem with the API Origin patch. I'm still working to resolve this.
- Fri Jul 24, 2020 9:32 am
- Forum: DI 9.r Bug Reports
- Topic: Can’t seem to place a lot of parts on my creature?
- Replies: 3
- Views: 349
Re: Can’t seem to place a lot of parts on my creature?
Where did you buy and install Spore from?
- Tue Jul 07, 2020 12:19 pm
- Forum: Miscellaneous Mods
- Topic: [MOD API] Universal Property Enhancer
- Replies: 34
- Views: 41208
Re: [MOD API] Universal Property Enhancer
What other mods do you have installed?Cujo wrote:I have a bit of a problem
I installed the UPE mod and also have the smoother. However when the UPE is installed, and I lift the smoother off the palette in-game, the whole thing lags until the smoother is released. What can I do about this?
- Tue Jul 07, 2020 12:19 pm
- Forum: DI 9.r Bug Reports
- Topic: coloring error dark injections
- Replies: 1
- Views: 255
Re: coloring error dark injections
Um...what? Can you please provide a screenshot of...whatever it is you're talking about?
- Mon Jul 06, 2020 1:39 pm
- Forum: FAQ, Info, and Help
- Topic: A lot of the parts that comes with Dark Injection are invisible
- Replies: 8
- Views: 763
Re: A lot of the parts that comes with Dark Injection are invisible
Hey, I solved the problem. I uninstalled Dark Injection, uninstalled spore and it's dlc on both origin and steam, then reinstalled steam's spore and then reinstalled Dark Injection and everything works now. Should've gone for only Origin Spore if you wanted it to remain in a working state but ok I ...
- Mon Jul 06, 2020 12:29 pm
- Forum: FAQ, Info, and Help
- Topic: A lot of the parts that comes with Dark Injection are invisible
- Replies: 8
- Views: 763
Re: A lot of the parts that comes with Dark Injection are invisible
Should've gone for only Origin Spore if you wanted it to remain in a working state but okQuiteBluish wrote:Hey, I solved the problem. I uninstalled Dark Injection, uninstalled spore and it's dlc on both origin and steam, then reinstalled steam's spore and then reinstalled Dark Injection and everything works now.
- Sun Jul 05, 2020 12:02 pm
- Forum: FAQ, Info, and Help
- Topic: A lot of the parts that comes with Dark Injection are invisible
- Replies: 8
- Views: 763
Re: A lot of the parts that comes with Dark Injection are invisible
Did you ever previously install the game from another source?QuiteBluish wrote:I have both spore and GA on steam
- Sun Jul 05, 2020 3:40 am
- Forum: FAQ, Info, and Help
- Topic: A lot of the parts that comes with Dark Injection are invisible
- Replies: 8
- Views: 763
Re: A lot of the parts that comes with Dark Injection are invisible
Where did you buy and install Spore from?
- Thu Jul 02, 2020 1:18 pm
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: Make Em JIGGLE
- Replies: 1
- Views: 431
Re: Make Em JIGGLE
I'll have to check whether or not this is the expected behavior. Thanks for the heads-up.
- Thu Jul 02, 2020 1:17 pm
- Forum: DI 9.r Bug Reports
- Topic: Installing Dark Injection Issue
- Replies: 4
- Views: 563
Re: Installing Dark Injection Issue
Where did you buy and install Spore from?Kittynumyum wrote:So when I launch the Spore ModAPI Launcher, it only shows the Galactic Adventures Intro and when I enter Creature Editor, the game crashes. Why is this happening?
- Mon Jun 29, 2020 9:18 am
- Forum: DI 9.r Bug Reports
- Topic: UI Problem when choosing cell colour
- Replies: 2
- Views: 425
Re: UI Problem when choosing cell colour
Yeah, that'd be a Style-only Darkspore GUI bug. Sorry about that. Try switching to literally any of the other GUIs, let me know if that resolves the problem.
- Wed Jun 24, 2020 1:53 pm
- Forum: DI 9.r Bug Reports
- Topic: My game crashes when I try to launch it
- Replies: 4
- Views: 648
Re: My game crashes when I try to launch it
Where did you buy and install Spore from?
- Wed Jun 24, 2020 1:53 pm
- Forum: DI 9.r Bug Reports
- Topic: Space stage zoom out black screen
- Replies: 3
- Views: 466
Re: Space stage zoom out black screen
If you create a new space stage save, is it also affected?
- Wed Jun 24, 2020 7:01 am
- Forum: » Stage - Space
- Topic: Fungus3's Weapons and Addons Pack
- Replies: 18
- Views: 19760
Re: Fungus3's Weapons and Addons Pack
That's not what I meant. Are you using some kind of antivirus or something that warned you, or did your web browser complain? Can you please show me a screenshot of the warning?grubb wrote:the mod package
- Wed Jun 24, 2020 7:00 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: Suggestion...
- Replies: 1
- Views: 397
Re: Suggestion...
They already are on some graphics cards. I do hope to make them behave this way regardless of hardware someday...
- Wed Jun 24, 2020 6:54 am
- Forum: Editor Mods
- Topic: New Editor Backgrounds mod (Updated: 4/12/19)
- Replies: 39
- Views: 25734
Re: New Editor Backgrounds mod (Updated: 4/12/19)
My first idea is a very small scene - or even shrink a copy of the original vanilla background, with the idea of making the creature in test drive feel larger/like an epic. Heh...that sounds kinda like the trick I used to visually differentiate the three Plant Editor variants in Branching Evolution...