The remnants of Sporedum is as close as you can get. Please note most of its download links are broken but the archives here should have all of them
https://sporedum.wordpress.com/spore-mo ... mod-index/
Search found 20 matches
- Wed Apr 18, 2018 4:04 pm
- Forum: Mod Help
- Topic: Old Sporedum Mods
- Replies: 10
- Views: 14347
- Wed Apr 04, 2018 6:52 pm
- Forum: Mod Ideas
- Topic: Colony Seaports
- Replies: 6
- Views: 9304
Re: Colony Seaports
Did you ever get to check that, Darhagonable. I'll be able to check next week.
- Tue Apr 03, 2018 5:26 pm
- Forum: Mod Ideas
- Topic: Custom music player (mod suggestion)
- Replies: 2
- Views: 5256
Re: Custom music player (mod suggestion)
Would be nice.
- Mon Apr 02, 2018 12:46 pm
- Forum: Mod Help
- Topic: Old Sporedum Mods
- Replies: 10
- Views: 14347
- Mon Apr 02, 2018 12:32 pm
- Forum: Mod Help
- Topic: Old Sporedum Mods
- Replies: 10
- Views: 14347
Re: Old Sporedum Mods
A sort of bug ive noticed with the Citywalls original is that after switching to any wall (other than grox or Colony walls) and then switch back to colony or grox, the City hall doesnt go back down to ground level and remains floating.
- Mon Apr 02, 2018 11:51 am
- Forum: Mod Ideas
- Topic: Colony Seaports
- Replies: 6
- Views: 9304
Re: Colony Seaports
I'll see if i can find it.
Edit: http://www.sporebase.com/forum/index.php?topic=5582.0
This seems to have promise but i cannot test it right now.
Edit: http://www.sporebase.com/forum/index.php?topic=5582.0
This seems to have promise but i cannot test it right now.
- Mon Apr 02, 2018 11:50 am
- Forum: Mod Help
- Topic: Old Sporedum Mods
- Replies: 10
- Views: 14347
Re: Old Sporedum Mods
Okay, ill await the release.
- Mon Apr 02, 2018 11:20 am
- Forum: Mod Ideas
- Topic: Colony Seaports
- Replies: 6
- Views: 9304
Re: Colony Seaports
I believe there was a mod that reduced the leveling range to just the City walls. I haven't seen it in awhile though. Maybe someone could add the seaport as a building and make build spots where the seaports are on the colony.
- Mon Apr 02, 2018 10:42 am
- Forum: Mod Help
- Topic: Old Sporedum Mods
- Replies: 10
- Views: 14347
Re: Old Sporedum Mods
Yay! That is one of my favorite mods for Spore as I dislike the colony walls. Thanks for telling me. If you need a tester for it let me know.
- Mon Apr 02, 2018 6:59 am
- Forum: Mod Help
- Topic: Old Sporedum Mods
- Replies: 10
- Views: 14347
Re: Old Sporedum Mods
Another old Sporedum Mod I seem to be having trouble is Colonyplus which allows more than 3 cities per planet. I was wondering if any of the experienced modders had any ideas.
- Mon Apr 02, 2018 6:56 am
- Forum: Miscellaneous Mods
- Topic: Master of all worlds mod
- Replies: 26
- Views: 39650
Re: Master of all worlds mod
Hmm...this should probably go in the mod help forum but I can't seem to get Colonyplus to work. I've also tried Colonizer Suite which supposedly does the same thing.
- Sun Apr 01, 2018 9:05 pm
- Forum: General Discussion
- Topic: Anyone want to make Spore 2?
- Replies: 7
- Views: 12245
Re: Anyone want to make Spore 2?
I concede the point as I haven't truly been looking. A spore sequel would be amazing;however, I'm not sure a major game company would make the game. Most gaming companies are American or their main audience is American and with Political Correctness as ingrained as it is they might be too afraid rel...
- Sun Apr 01, 2018 4:58 pm
- Forum: » Stage - Space
- Topic: 2005 Space cam and other mods
- Replies: 17
- Views: 23487
Re: 2005 Space cam and other mods
Spacewalls is just the old Sporedum mod Citywalls.package. It lets you change the wall type on any of your cities (Grox and Ruins included). Essential mod in my opinion as i dislike having colony walls on my T3 planets.
- Sun Apr 01, 2018 4:17 pm
- Forum: » Stage - Space
- Topic: Productive Homeworld
- Replies: 3
- Views: 9877
Re: Productive Homeworld
Maybe decreased a bit. The homework has less spice because we (player empire) have been using it for years and depleting it like Humans have done with oil. In fact, it would be nice if a mod reduced the output of ai homeworlds as they have the same circumstances.
- Sun Apr 01, 2018 4:01 pm
- Forum: » Stage - Space
- Topic: Better colonies
- Replies: 6
- Views: 17041
Re: Better colonies
While this kinda ruins the terraforming system it would be good for people who don't like it. The T score of a planet refers to how close it is to a perfect planet for life to flourish. I believe the building limit is because you would have a smaller population in the City because the living conditi...
- Sun Apr 01, 2018 1:05 pm
- Forum: Mod Ideas
- Topic: Colony Seaports
- Replies: 6
- Views: 9304
Colony Seaports
While I'm aware that this most likely not possible but I wished to ask the more knowledgeable people. Is colony Seaports possible?
- Sun Apr 01, 2018 11:18 am
- Forum: General Discussion
- Topic: Anyone want to make Spore 2?
- Replies: 7
- Views: 12245
Re: Anyone want to make Spore 2?
Like I said, I don't believe there is enough interest in the general public to warrant such a game. We would love to see it but I just do not think it is feasible.
- Sat Mar 31, 2018 7:03 pm
- Forum: General Discussion
- Topic: Anyone want to make Spore 2?
- Replies: 7
- Views: 12245
Re: Anyone want to make Spore 2?
While a Spore 2 would be awesome, I don't believe we will ever really get one. Like you said, teams working on something similar are extremely disorganized and rarely produce any results. Those Indie games seem to fail so there might not be a interest with the general public.
- Sat Mar 31, 2018 11:20 am
- Forum: Mod Help
- Topic: Old Sporedum Mods
- Replies: 10
- Views: 14347
Old Sporedum Mods
Greetings, I was wondering if anyone had a working copy of the City Walls mod that is working. The mod allows you to use different walls on your colonies in the Space Stage. The one in the Sporedum Archives doesn't seem to be working for me (nothing appears) and the only alternative files do not see...
- Sat Mar 31, 2018 11:08 am
- Forum: Mod Discussion
- Topic: 3 full colonies on t0 planets
- Replies: 2
- Views: 6309
Re: 3 full colonies on t0 planets
If you'd like to share how you did that it would be helpful.