Search found 5 matches
- Tue Jul 30, 2019 1:25 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: Kill the placeholders
- Replies: 2
- Views: 8756
Re: Kill the placeholders
I don't think they're exactly placeholders, because I remember using them back in the old DI versions.
- Mon Feb 18, 2019 1:02 pm
- Forum: Tools & Patches
- Topic: Spore ModAPI
- Replies: 741
- Views: 976233
Re: Spore ModAPI
So what's that supposed to be? I can't open spore through this launcher at all. Using it with DI, everything required installed.
- Wed Nov 14, 2018 8:04 am
- Forum: Miscellaneous Mods
- Topic: [1.0] Elemental Abilities
- Replies: 11
- Views: 19768
Re: [1.0] Elemental Abilities
I dont understand how it is supposted to work... Ikr it's been 4 years but i can see nothing new at all.
- Sat Mar 11, 2017 1:54 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: New/recreating abilities suggestion
- Replies: 2
- Views: 6088
Re: New/recreating abilities suggestion
Okay. Though u shall create something rapid-fire, like gun. You can use "machinegun" effect from GA by the way.
As i remember, in v6 of DI, there was this ability, but it was dealing only 1 damage.
As i remember, in v6 of DI, there was this ability, but it was dealing only 1 damage.
- Fri Mar 10, 2017 7:40 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: New/recreating abilities suggestion
- Replies: 2
- Views: 6088
New/recreating abilities suggestion
OH HELLO THERE So, i've got some suggestions. I think, you shall recreate custom abilities, because honsetly they look dumb. Seriously? Beam? Bubble gun? Monster coming from ground? I know that spore got limited number of effects and animations, but still. Make something interesting and balanced. Fo...