Search found 5 matches

by
Tue Jul 30, 2019 1:25 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: Kill the placeholders
Replies: 2
Views: 8700

Re: Kill the placeholders

I don't think they're exactly placeholders, because I remember using them back in the old DI versions.
by
Mon Feb 18, 2019 1:02 pm
Forum: Tools & Patches
Topic: Spore ModAPI
Replies: 741
Views: 975000

Re: Spore ModAPI

So what's that supposed to be? I can't open spore through this launcher at all. Using it with DI, everything required installed.
Spoiler
Image
by
Wed Nov 14, 2018 8:04 am
Forum: Miscellaneous Mods
Topic: [1.0] Elemental Abilities
Replies: 11
Views: 19741

Re: [1.0] Elemental Abilities

I dont understand how it is supposted to work... Ikr it's been 4 years but i can see nothing new at all.
by
Sat Mar 11, 2017 1:54 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: New/recreating abilities suggestion
Replies: 2
Views: 6060

Re: New/recreating abilities suggestion

Okay. Though u shall create something rapid-fire, like gun. You can use "machinegun" effect from GA by the way.
As i remember, in v6 of DI, there was this ability, but it was dealing only 1 damage.
by
Fri Mar 10, 2017 7:40 am
Forum: DI 9.r suggestions, ideas, and contributions
Topic: New/recreating abilities suggestion
Replies: 2
Views: 6060

New/recreating abilities suggestion

OH HELLO THERE So, i've got some suggestions. I think, you shall recreate custom abilities, because honsetly they look dumb. Seriously? Beam? Bubble gun? Monster coming from ground? I know that spore got limited number of effects and animations, but still. Make something interesting and balanced. Fo...

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