Search found 3 matches
- Mon Apr 23, 2018 5:31 pm
- Forum: Mod Ideas
- Topic: Realistic Creature Stage AI?
- Replies: 5
- Views: 10033
Re: Realistic Creature Stage AI?
You could also use the early gameplay prototypes like GonzagoGL or SPUG as a reference for how the creature stage would play out with free-roaming creatures as those were developed for fleshing out and testing ideas for the creature stage during the development of the game.
- Mon Apr 23, 2018 3:54 pm
- Forum: Part Mods
- Topic: Dark Injection dev log
- Replies: 423
- Views: 420238
Re: Dark Injection 9.r dev log (OPEN BETA)
That actually looks really good, I'm definitely going to download this version when it's released.rob55rod wrote:Anywaves...
The Create Menu is finally starting to become something I'm actually happy with. Thoughts?
- Mon Dec 04, 2017 6:10 pm
- Forum: Mod Ideas
- Topic: Realistic Creature Stage AI?
- Replies: 5
- Views: 10033
Realistic Creature Stage AI?
So I am new here, some of you may know me from the Sporum, I am not here to introduce myself, I just have an idea for a mod. So I was just thinking, a lot of people called the earlier version of the creature stage "more realistic" because of the wandering hoppers that would roam around the...