12-24-2020
Due to an unexpected database update fail, the forum had to undergo a reset to an August backup. This sadly means all new user registations and content posted between 08-08-2020 and 12-24-2020 has been wiped. We apologize for the inconvenience and have taken measures to prevent this error from happening in the future.

12-26-2020
Interested in a moderator position? Speak with Rob55Rod or Darhagonable on my personal Discord server or the official Spore Modding Community Discord server.

Search found 3 matches

by NathanielRD
Mon Apr 23, 2018 5:31 pm
Forum: Mod Request
Topic: Realistic Creature Stage AI?
Replies: 5
Views: 6380

Re: Realistic Creature Stage AI?

You could also use the early gameplay prototypes like GonzagoGL or SPUG as a reference for how the creature stage would play out with free-roaming creatures as those were developed for fleshing out and testing ideas for the creature stage during the development of the game.
by NathanielRD
Mon Apr 23, 2018 3:54 pm
Forum: Part Mods
Topic: Dark Injection dev log
Replies: 422
Views: 274319

Re: Dark Injection 9.r dev log (OPEN BETA)

rob55rod wrote:Anywaves...
Image
The Create Menu is finally starting to become something I'm actually happy with. Thoughts?
That actually looks really good, I'm definitely going to download this version when it's released.
by NathanielRD
Mon Dec 04, 2017 6:10 pm
Forum: Mod Request
Topic: Realistic Creature Stage AI?
Replies: 5
Views: 6380

Realistic Creature Stage AI?

So I am new here, some of you may know me from the Sporum, I am not here to introduce myself, I just have an idea for a mod. So I was just thinking, a lot of people called the earlier version of the creature stage "more realistic" because of the wandering hoppers that would roam around the...

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