Search found 8 matches

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Tue Feb 24, 2015 8:40 pm
Forum: Editor Mods
Topic: Bitl's Ultimate Cell Editor V1.2
Replies: 40
Views: 83389

Re: Bitl's Ultimate Cell Editor V1.2

How does it work? what editor will it replace? If you installed Bitl_UltimateCellEditor_Replacement_v1.package than it will replace the default Cell Editor. If you got the Bitl_UltimateCellEditor_v1.package than it will not replace anything and you have to add one of these state commands into your ...
by
Sat Oct 05, 2013 5:08 pm
Forum: Miscellaneous Mods
Topic: Dark Genetics v1: Halfway between Dark Injection and Spore!
Replies: 158
Views: 200483

Re: Dark Genetics v1: Halfway between Dark Injection and Spo

FINALLY!

Can you make detail versions of hands and feet (including Grox, C&C, and Bot Parts) or make it so you can attach them anywhere? I tried doing this and it did not work properly.
by
Sun Sep 22, 2013 11:09 am
Forum: Editor Mods
Topic: Bitl's Ultimate Cell Editor V1.2
Replies: 40
Views: 83389

Re: Bitl's Ultimate Cell Editor V1.2

Ultimate Cell Editor V1.2: - Now replaces the normal Cell Editor in the Cell Stage. -An alternate version of the mod is provided without the custom editors and states and focuses on the Cell Stage Editor itself (which is not compatable with the full mod), as well as a modified version of Dark Inject...
by
Sun Aug 25, 2013 9:31 pm
Forum: Editor Mods
Topic: Bitl's Ultimate Cell Editor V1.2
Replies: 40
Views: 83389

Re: Bitl's Ultimate Cell Editor V1.1

Davo wrote:nice, can they be used in the cell stage?
If you force load it in, yes.
by
Sun Aug 25, 2013 3:32 pm
Forum: Editor Mods
Topic: Bitl's Ultimate Cell Editor V1.2
Replies: 40
Views: 83389

Bitl's Ultimate Cell Editor V1.2

Here is a mod I uploaded at SporeBase but decided to upload here. Sporebase Thread here: http://www.sporebase.com/forum/index.php?topic=5701 TYPES OF EDITORS: 1. All Advanced Cell Editor Parts 2. All Normal Cell Editor Parts 3. All Early Creature Creator Parts ALL STATE COMMANDS (same way as getting...
by
Sun Aug 18, 2013 11:04 am
Forum: Help
Topic: Three modding-related questions.
Replies: 2
Views: 4331

Re: Three modding-related questions.

Never mind, lock this.
by
Sat Aug 17, 2013 10:42 pm
Forum: Help
Topic: Three modding-related questions.
Replies: 2
Views: 4331

Three modding-related questions.

1. How do you extract the Galactic Adventures packages? Do you extract it as a mod or a part of Spore? 2. How do you add custom content to the game using sporemaster/names.txt? 3. Is sporemaster/names.txt automatically generated or do you have to manually make it? If you have to manually make it, ho...
by
Sat Jun 18, 2011 9:29 pm
Forum: Modding
Topic: Dark Injection 9.r OPEN BETA (Darkspore everything in Spore)
Replies: 3017
Views: 2875535

Re: Dark Injection v5.0 How to get Darkspore parts into Spo

If you uninstall it, the creature editor will give a black screen.

Anyone know how to fix this?

EDIT: It fixed itself!

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