Alright. Thanks!
I will make sure to check it out.
Search found 9 matches
- Sun Jan 03, 2021 4:00 am
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 6325
- Sat Jan 02, 2021 7:16 am
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 6325
Re: Editing dialogue?
Indeed xD Szia! I think it did. One of my changed dialogues actually showed up. I just didnt realize that some options that were written the same had a fix place and a fixed dialogue attached to them. So just because I edited 'I want to ask something else...' it didnt mean it would appear everywhere...
- Fri Jan 01, 2021 4:48 pm
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 6325
Re: Editing dialogue?
Ah alright.
I shall test it out and see if it works.
Thank you for the help! I really appreciate it!
I shall test it out and see if it works.
Thank you for the help! I really appreciate it!
- Fri Jan 01, 2021 3:47 am
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 6325
Re: Editing dialogue?
Do you mean everything in this path? ...Steam\steamapps\common\Spore\Data\Locale\en-us Not just the text file but everything else? They dont really contain anything I need. There is only a name generator and information about the UI. I already extracted the text file but they all have that warning a...
- Wed Dec 30, 2020 7:14 am
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 6325
Re: Editing dialogue?
Hello and thank you for the reply! I have just tried SporeModder last night and it does open the cnv files far better than Sporemaster with more details present but sadly I still cannot find the actual dialogue text that needs to be modified. I even made a search for some of the dialogue words but i...
- Mon Dec 28, 2020 2:39 pm
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 6325
Editing dialogue?
Hi everyone! I wanted to make my own little personal mod where I change the dialogue of my own player race for fun. So, I unpacked the locale files with Sporemaster and located the text for the dialogues but I found this: # WARNING: This is a conversation string table. It is auto-generated. # Any ch...
- Sun Dec 27, 2020 11:38 am
- Forum: » Stage - Space
- Topic: Spore - Grox Archetype Mod 2018 (1.4)
- Replies: 18
- Views: 44234
Re: Spore - Grox Archetype Mod 2018 (1.4)
I absolutely love this mod! It is like a dream come true! I always wanted to play as the grox and this time I can roleplay as a different subspecies that lives best on T3 planets to be a better competition of other races. Project: Conquer the rest of the galaxy. But I do have a question and a proble...
- Fri Mar 07, 2014 7:20 am
- Forum: Mod Help
- Topic: Creature Stage - More idles? Unlock abilities?
- Replies: 2
- Views: 4337
Re: Creature Stage - More idles? Unlock abilities?
Thank you for the answer. And what problems arise when you make an ability work without a target? I dont really need the social abilities themselves anymore to impress species -although the fighting abilities would still come in handy, but I only need the social abilities unlocked-, since my favorit...
- Thu Mar 06, 2014 5:04 am
- Forum: Mod Help
- Topic: Creature Stage - More idles? Unlock abilities?
- Replies: 2
- Views: 4337
Creature Stage - More idles? Unlock abilities?
Hi there. I am playing Spore for years now and I cannot put it down at all. I just adore the creature stage where I spend most of my time. However, the more time I spend there, the more I realize how boring my creature is. Not in its looks mind you, but in its behavior. If I leave it just standing t...