Search found 147 matches

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Mon Jun 22, 2015 10:10 pm
Forum: Miscellaneous Mods
Topic: [WIP] 2006 UX - it's like 2006 Spore!
Replies: 67
Views: 71130

Re: [WIP] 2006 UX - it's like 2006 Spore!

Nope. I haven't had much opportunity to work on this recently, as there was a bit of a crunch at the end of the school year, and now I'm stuck on vacation. But that will only last for another week or so, at which point I'll be able to get back to work :D Chances are, SporeModder will probably be ne...
by
Thu Jun 18, 2015 11:22 am
Forum: Mod Ideas
Topic: New weapons
Replies: 25
Views: 24542

Re: New weapons

rob55rod wrote:
grandrice wrote:
Camßεn wrote:I'm almost certain that this isn't possible.
Not even if we edit base files? Like, physically change Spore's code?
That'd do it. Good luck learning assembler, though.
Good luck in deed.
by
Wed Jun 17, 2015 10:14 am
Forum: Mod Ideas
Topic: Replay Steve scene
Replies: 1
Views: 3552

Re: Replay Steve scene

Youtube.
by
Fri Jun 05, 2015 11:12 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 583387

Re: CamBen Color Pack (AKA Knurlies Mod)

I was thinking maybe wrottentails, (static) optic orbs, (static) emptyeyes, and shellshard if I were to make more model types. That, though, would be if I ever achieve my ultimate dream, which would be to create a separate category in addition to the classic colors category that would have at least...
by
Sun May 24, 2015 8:04 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 507039

Re: Spore Resurrection: Next Steps

Emd4600 [ASR] wrote:Some more glass panels for adventures!

Image

Also, some more decals:

Image
Image
Image
Don't forget to add that to the front page. Also, can glass be shattered, like crates?
by
Tue May 19, 2015 3:36 pm
Forum: Mod Ideas
Topic: Super fast mods
Replies: 10
Views: 9933

Re: Super fast mods

Zt2wolf wrote:@rob ok i wont do that and thanks
ps is there a friendly grox mod where they are neutral towards you like alot of other races and also all the other races dont hate you if you ally? thanks
Did you look for it yet? You should probably look before you ask.
by
Sat May 16, 2015 7:30 pm
Forum: Mod Discussion
Topic: Improved Running Animation!!
Replies: 8
Views: 10876

Re: Improved Running Animation!!

rob55rod wrote:
Camßεn wrote:I don't see how this is an improvement either, it just looks awkward
Okay, it does in the editor. I get it. But it won't look as bad ingame. Just you wait and see :O
If it works better ingame, then record how it looks ingame...
by
Sun May 10, 2015 4:30 pm
Forum: Mod Ideas
Topic: Double layered cities
Replies: 8
Views: 9163

Re: Double layered cities

Actually this may be possible... Splitwirez maybe you could try adding city building spots with coordinates above the other ones(cause I'm not going to :P) That is exactly what I meant. Only, you could only unlock an upper part when the spot bellow it has a building in it. Is that possible? That pa...
by
Sun May 10, 2015 7:14 am
Forum: Mod Ideas
Topic: Double layered cities
Replies: 8
Views: 9163

Re: Double layered cities

Camßεn wrote:Actually this may be possible... Splitwirez maybe you could try adding city building spots with coordinates above the other ones(cause I'm not going to :P)
That is exactly what I meant. Only, you could only unlock an upper part when the spot bellow it has a building in it. Is that possible?
by
Sat May 09, 2015 5:31 pm
Forum: Mod Ideas
Topic: Double layered cities
Replies: 8
Views: 9163

Double layered cities

I request a mod where if you have a building placed, you can place a building on top of it, but it would appear a distance above the first building. Is that possible? (and I don't mean it would sit on top, just above)
by
Mon Mar 16, 2015 7:08 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 583387

Re: CamBen Color Pack (AKA Knurlies Mod)

rachet217 wrote:i mean like the page with the code
Look for it, you'll find it eventually. :|
by
Fri Mar 13, 2015 2:09 pm
Forum: General Discussion
Topic: Farewell, Maxis
Replies: 33
Views: 31139

Re: Farewell, Maxis

Well, no one is able to pirate a functional copy of spore, the only way for anyone to get it would be to buy from maxis, increasing sales. It may not increase sales. Not being able to pirate Spore doesn't mean I'm gonna buy it. If someone gets a pirated copy of the game, is usually because he could...
by
Wed Mar 11, 2015 6:34 pm
Forum: Miscellaneous Mods
Topic: Demo mode Mod
Replies: 12
Views: 15342

Re: Demo mode Mod

Camßεn wrote:Yep, you did.


Honestly though what even was the point of this if you weren't even going to test it yourself?
He did test it, he just couldn't tell what was different.
by
Sat Feb 28, 2015 7:05 pm
Forum: [WIP] Work In Progress
Topic: Himeric Engine [Partmod][BETA]
Replies: 107
Views: 168306

Re: Himeric Engine [Partmod][ALPHA]

What does 1024x1024 texture mean?
by
Thu Jan 01, 2015 9:24 pm
Forum: Mod Ideas
Topic: Adding spine bits to the parts list
Replies: 8
Views: 9968

Re: Adding spine bits to the parts list

But, what does making a spine squiggly have to do with making it longer?
by
Wed Dec 24, 2014 5:14 pm
Forum: Mod Ideas
Topic: Adding spine bits to the parts list
Replies: 8
Views: 9968

Re: Adding spine bits to the parts list

rob55rod wrote:This has already been done in CamBen's custom parts pack, but it doesn't work at all as you'd expect it to.
You mean the part that makes the creature all squiggly?
by
Sun Dec 07, 2014 4:19 pm
Forum: Mod Ideas
Topic: [REQUEST GRANTED] Adding Legs to the Early Creature Editor?
Replies: 7
Views: 9131

Re: [REQUEST GRANTED] Adding Legs to the Early Creature Edit

pacguy said that the ctrl key thing never turns out looking ok. I think that fall under that catagory.
by
Sat Dec 06, 2014 10:19 pm
Forum: Mod Ideas
Topic: [REQUEST GRANTED] Adding Legs to the Early Creature Editor?
Replies: 7
Views: 9131

Re: [REQUEST GRANTED] Adding Legs to the Early Creature Edit

The ctrl think looks fine when I do it. Are you insulting my modeling skills?
by
Sat Dec 06, 2014 10:17 pm
Forum: Mod Ideas
Topic: Online Spore using hamachi?
Replies: 9
Views: 13948

Re: Online Spore using hamachi?

It was a reply to the post above it. If the first person who played it wanted it, then it would have been requested and made SOMEtime.
by
Thu Dec 04, 2014 7:39 pm
Forum: Mod Ideas
Topic: Online Spore using hamachi?
Replies: 9
Views: 13948

Re: Online Spore using hamachi?

I'm pretty sure the first spore player with friends immediately wanted this upon playing.

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