Search found 107 matches

by
Sat Apr 25, 2020 10:45 am
Forum: » Stage - Creature
Topic: Half-Epic Revival
Replies: 1
Views: 5609

Half-Epic Revival

Players who have been in the fandom for a long time may be familiar with the idea of Half-Epics - either you've read about them on the wiki or you've bumped into one of their carcasses. I've known about them for a long time and have been pretty interested in them - and, just last year, I was success...
by
Sun Apr 17, 2016 10:13 am
Forum: General Discussion
Topic: Funniest generated names you found.
Replies: 15
Views: 20056

Re: Funniest generated names you found.

I've gotten tribe members with the name 'Zebra' a few times in the past. I vaguely remember finding a star system named 'Brony', too.
by
Fri Feb 19, 2016 9:11 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Well, haven't been on this thread in a while. Did anything progress-related happen while I was gone?
by
Mon Jan 18, 2016 1:42 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

A thing i think would be cool was if there were added difrendt types of beaks like stork and pelican beaks ps. sorry for the bad spelling English is not my first language I can do that. I've been on a part-modelling kick as of late. Well, I can do the stork beak, at least. I'm not quite skilled eno...
by
Wed Jan 13, 2016 11:26 am
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Please don't use the Spore Resurrection smiley to refer to Spore Resurrection: Next Steps. We have our own smiley, which is awaiting approval or addition as an actual smiley ( http://i.imgur.com/897XO1g.png ), but in the meantime, it can be displayed like this: [img]http://i.imgur.com/897XO1g.png[/...
by
Wed Jan 13, 2016 10:00 am
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Extremely late to the party, but I felt it would be a good time to give my opinions on the demo. http://i.imgur.com/897XO1g.png I'm happy that my Boomerang head part made it into the first release, and I believe that the building and creature parts function very well (aside from a few not having tex...
by
Thu Dec 03, 2015 1:47 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

So, is everything going alright on this? There haven't been any updates in a while.
by
Sun Nov 08, 2015 1:29 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

That part looks really cool! How should we texture it? http://i.imgur.com/JHaKUPA.png http://vignette1.wikia.nocookie.net/alienplanet/images/0/01/Huge_groveback.jpg/revision/latest?cb=20131018210735 Top half comprised of the base, bottom half mostly comprised of coat. Images from Wayne Barlowe's Ex...
by
Thu Nov 05, 2015 9:53 am
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Are part models still being accepted? Because if so, I just finished making a part based off of a certain creature from Alien Planet ... We need artists (that is, modellers, texturers, and animators), so... what do you think? ^-^ Well, in that case, how about another thing? Sorry if I'm overdoing i...
by
Wed Nov 04, 2015 10:37 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Are part models still being accepted? Because if so, I just finished making a part based off of a certain creature from Alien Planet...
by
Thu Jun 11, 2015 1:38 pm
Forum: Part Mods
Topic: CamBen Color Pack (AKA Knurlies Mod)
Replies: 383
Views: 583241

Re: CamBen Color Pack (AKA Knurlies Mod)

Camßεn wrote:Actually their complexity value is exactly zero.
I have used this mod multiple times throughout my career as a Sporian, and I can confirm that, though the parts do have no complexity, they do add to the complexity meter, though by a very small amount.
by
Thu May 21, 2015 3:44 pm
Forum: Miscellaneous Mods
Topic: [WIP] 2006 UX - it's like 2006 Spore!
Replies: 67
Views: 71122

Re: [WIP] 2006 UX - it's like 2006 Spore!

I'm unsure if collaboration is allowed here, but because you said that you were unsure if you could make an accurate Willosaur head on the Sporum...
2006UXWilloFace.zip
Contains a single mesh; namely a recreation of a Willosaur/Tripod's head edited from a model in GonzagoGL
(130.14 KiB) Downloaded 624 times
It is by no means perfect, but at least I tried.
by
Mon May 18, 2015 2:43 pm
Forum: Tutorials
Topic: How to completely unpack Spore_EP1_Data/Boosterpack_01
Replies: 6
Views: 19226

Re: How to completely unpack Spore_EP1_Data/Boosterpack_01

For whatever reason, when I attempted this there wasn't any SP-PROP-00B1B104-40004000-E66B362E.prop file in the folder. Did I do something wrong?
by
Sat May 16, 2015 8:45 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Sorry, got a bit distracted :lol: Here's the much-awaited result: http://www.mediafire.com/convkey/354b/adyz07zsd1j3u21zg.jpg?size_id=5 That looks really good! [boast]And to think, I was the one who originally made the model...[/boast] In all seriousness, I think Sheldon would like to see this.
by
Sat May 16, 2015 2:42 pm
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Sorry if I sound impatient, but how is progress going on the Skewer wing?
by
Thu May 14, 2015 9:00 am
Forum: [WIP] Work In Progress
Topic: Spore Resurrection: Next Steps
Replies: 452
Views: 506936

Re: Spore Resurrection: Next Steps

Not sure if this is of any use, but I decided to make a bit of a messy untextured skewer wing in Blender.
by
Mon May 11, 2015 2:11 pm
Forum: General Discussion
Topic: Spore: Unofficial Galactic Score - Now Rebooted!
Replies: 76
Views: 114802

Re: Spore: Unofficial Galactic Score Youtube Channel!

Is it bad that it took this thread to teach me that the Creature editor music changed depending on whether your creature is aggressive or friendly?
by
Sat May 09, 2015 10:37 pm
Forum: Mod Ideas
Topic: Cake Editor!!!
Replies: 18
Views: 19868

Re: Cake Editor!!!

-snip- Yeah, I've known about that for a long time. Anyone think harvesters and farms might be connected? AFAIK most of the code is there, but I don't see any means by which to implement it ;^; I can see harvesters being connected to farms, but I for some reason imagine them more as being related t...
by
Sat May 09, 2015 1:52 am
Forum: Mod Help
Topic: Problem with Homescreen Planets
Replies: 7
Views: 9689

Re: Problem with Homescreen Planets

Okay, here's my GA Folder. All Mods are selected in blue. http://davoonline.com/phpBB3/download/file.php?id=874&t=1 While I'm not entirely skilled in this sort of troubleshooting, I will try to name a few up-front problems here. You have two versions of 2015_DI_FIX.package installed. You are on...
by
Thu May 07, 2015 4:39 pm
Forum: Mod Discussion
Topic: ForgottenSpore's Tutorials
Replies: 5
Views: 8183

Re: ForgottenSpore's Tutorials

rob55rod wrote:Simple: The Internet Archive is probably your key to success.
I actually tried that when I initially discovered that the site had died. This was the result.

https://web.archive.org/web/20141219231 ... rums/c1td3

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