12-24-2020
Due to an unexpected database update fail, the forum had to undergo a reset to an August backup. This sadly means all new user registations and content posted between 08-08-2020 and 12-24-2020 has been wiped. We apologize for the inconvenience and have taken measures to prevent this error from happening in the future.
12-26-2020
Interested in a moderator position? Speak with Rob55Rod or Darhagonable on my personal Discord server or the official Spore Modding Community Discord server.
Due to an unexpected database update fail, the forum had to undergo a reset to an August backup. This sadly means all new user registations and content posted between 08-08-2020 and 12-24-2020 has been wiped. We apologize for the inconvenience and have taken measures to prevent this error from happening in the future.
12-26-2020
Interested in a moderator position? Speak with Rob55Rod or Darhagonable on my personal Discord server or the official Spore Modding Community Discord server.
Search found 44 matches
- Fri Jan 01, 2021 4:06 pm
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 511
Re: Editing dialogue?
I think that warning is only for developers, something with their tools, not for modders.
- Thu Dec 31, 2020 8:28 am
- Forum: Help
- Topic: Editing dialogue?
- Replies: 11
- Views: 511
Re: Editing dialogue?
You're looking in the wrong place, try extracting the locale packages. The .cnv files only point to them.
- Tue Jun 16, 2020 8:14 pm
- Forum: Mod Discussion
- Topic: OrbitSpore features?
- Replies: 3
- Views: 652
- Sat Jul 27, 2019 8:37 am
- Forum: City/Colony Anthems
- Topic: ANTHEM.
- Replies: 1
- Views: 1997
Re: ANTHEM.
Sounds like a random one
- Sun Mar 26, 2017 4:38 am
- Forum: Mod Discussion
- Topic: Exporting Non-creature models?
- Replies: 4
- Views: 3707
Re: Exporting Non-creature models?
There is a way to do it, but it is not 100% effective. By unpacking the GraphicsCache.package file you can find the models of the latest creations loaded and visualized in the game. With the importers of SporeModder you can pass them to Blender. However, some creations will have poor quality and oth...
- Mon Feb 27, 2017 7:23 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: INSANE idea!!!!
- Replies: 12
- Views: 8782
Re: INSANE idea!!!!
So... what is the obstacle?rob55rod wrote:...how did I not think of that? .____.Mx3 wrote:Really? The music files are the larger ones ._. I have tested it.rob55rod wrote: The obstacle is finding the music, not adding it .-.
k brb sorting by size
- Mon Feb 27, 2017 6:50 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: INSANE idea!!!!
- Replies: 12
- Views: 8782
Re: INSANE idea!!!!
Adding the music is pretty simple. In AdventureProps v4 Camben did it: http://davoonline.com/phpBB3/viewtopic.php?f=117&t=2805 He has not added all of them, but it's easy to do. The rest of the characteristics I see more complicated to achieve. The obstacle is finding the music, not adding it ....
- Sun Feb 26, 2017 4:30 am
- Forum: DI 9.r suggestions, ideas, and contributions
- Topic: INSANE idea!!!!
- Replies: 12
- Views: 8782
Re: INSANE idea!!!!
Adding the music is pretty simple. In AdventureProps v4 Camben did it:
viewtopic.php?f=117&t=2805
He has not added all of them, but it's easy to do.
The rest of the characteristics I see more complicated to achieve.
viewtopic.php?f=117&t=2805
He has not added all of them, but it's easy to do.
The rest of the characteristics I see more complicated to achieve.
- Thu Dec 29, 2016 10:14 am
- Forum: Mod Discussion
- Topic: Painting clothes with SporeModder
- Replies: 7
- Views: 6176
Re: Painting clothes with SporeModder
I opened a project in S2. I can promise you a commented short version of the mod so you can see how I made it.
- Wed Dec 21, 2016 10:35 am
- Forum: Mod Discussion
- Topic: Painting clothes with SporeModder
- Replies: 7
- Views: 6176
Painting clothes with SporeModder
This is only a project, a painting test.
I still do not fully understand how the skinpaint effects work, but I can say that it is somewhat limited.

I still do not fully understand how the skinpaint effects work, but I can say that it is somewhat limited.

- Tue Aug 30, 2016 7:37 pm
- Forum: Editor Mods
- Topic: Adventure Mega Music Mod - Over 400 new audio tracks (Part 2 with another 400 new songs released!)
- Replies: 12
- Views: 16230
Re: Adventure Mega Music Mod - Over 400 new audio tracks
Great job! Once you learn to do, it is easy to add songs to Spore. You can see in my mods how to change the category to environment, it is not difficult, you just have to modify the header in the props. I also had problems with crashes at the end of some sounds. I never knew how to fix it, and I thi...
- Sat May 16, 2015 4:24 pm
- Forum: Mod Discussion
- Topic: Improved Running Animation!!
- Replies: 8
- Views: 6856
Re: Improved Running Animation!!
You can increase the space of the play mode? If it runs faster, it should have more room to move.
- Sat May 16, 2015 2:50 pm
- Forum: Mod Discussion
- Topic: Improved Running Animation!!
- Replies: 8
- Views: 6856
Re: Improved Running Animation!!
In what way is this better?
- Sat Apr 11, 2015 5:47 pm
- Forum: Tools & Patches
- Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
- Replies: 224
- Views: 494401
Re: SporeModder - The new Spore modding tool!! [WIP]
It's just like I wanted! Fully editable parts, good work! 

- Sun Mar 29, 2015 12:40 pm
- Forum: Tools & Patches
- Topic: SporeModder - Animated parts, custom effects, skinpaints and much more!
- Replies: 224
- Views: 494401
Re: SporeModder - The new Spore modding tool!! [WIP]


- Fri Mar 27, 2015 2:42 pm
- Forum: Tutorials
- Topic: How to play Spore at 60 fps!!! - Remove 30 fps limit
- Replies: 30
- Views: 99837
Re: How to play Spore at 60 fps!!! - Remove 30 fps limit
Spore never looked better!
- Thu Aug 28, 2014 3:53 pm
- Forum: Part Mods
- Topic: Improved Poisoned Blade
- Replies: 2
- Views: 6167
Re: Improved Poisoned Blade
My spore captain thanks you 

- Tue Nov 12, 2013 11:57 pm
- Forum: Part Mods
- Topic: CamBen Color Pack (AKA Knurlies Mod)
- Replies: 383
- Views: 422098
Re: CamBen Color Pack (AKA Knurlies Mod)

- Sun Nov 10, 2013 11:27 pm
- Forum: Help
- Topic: SporeMaster Keeps Crashing?
- Replies: 3
- Views: 3220
Re: SporeMaster Keeps Crashing?
Can be many causes. A screenshot of the error message could help us to identify the problem.
Anyway I think the error is in the syntax of a PROP.
Anyway I think the error is in the syntax of a PROP.
- Mon Oct 28, 2013 6:38 am
- Forum: General Discussion
- Topic: Weekly Spore Creation Contest on Reddit
- Replies: 8
- Views: 10896
Re: Weekly Spore Creation Contest on Reddit
Indeed. Moreover, they might consider it spam xD.Zanthoria wrote:Sporepedia2 wont translate from spanish.Davo wrote:http://www.sporepedia2.com
Pity that are weekly contests because with so little time there are not many participants.